Population Record?

Does anyone know what the record highest population is for a Metaverse game?
14,168 views 20 replies
Reply #1 Top
A really good planet with several yellow farm bonuses ans a couple of morale bonuses could end up with a population approaching 200b. Remember that population over 25b incur no further morale penalty.

Oops missunderstood the question!
Reply #2 Top
no idea, best i've done is 15 Trillion controlling 275+ planets.(number of planets is a ruff guess i just don't remember, but the pop is almost exact when the game ended my pop was 14.909T
Reply #3 Top
15 Trillion controlling 275+ planets

15,000 / ~300 = 50B per planet average.

That is pretty amazing. Clearly this is from the days of v1.2. I don't think anything like this has been seen in well over a year.

The best I remember seeing was a game by Magnumanic with 18T but he had close to 500 planets for a 36B per planet average.

A really good planet with several yellow farm bonuses ans a couple of morale bonuses could end up with a population approaching 200b. Remember that population over 25b incur no further morale penalty.

Yes. Once past 25B there is no further penalty but even so the max pop that any planet can achieve by growth is 100B for PQ17 and above. I suppose you could possibly bus pop in to get any arbitrary amount, but even growing to 100B took forever.

The last 100B planet I saw was one done by DethAdder in V1.31 after major nerfage of morale buildings but before the morale bonus was removed from the stockmarket. Even then it was a major pain and it was just one of those "because it was there" kind of things. I doubt I've seen a planet over 20B in over a year. With the additional morale nerfage in DA it's not worth it to go above 13B.

Oh well. Those were the days. Nowadays the only place you can use a 300% food bonus tile is on a PQ8 where your pop is limited to about 14.7B anyway or if your playing DL perhaps a PQ9 with it's 20B limit.
Reply #4 Top
Yes. Once past 25B there is no further penalty but even so the max pop that any planet can achieve by growth is 100B for PQ17 and above. I suppose you could possibly bus pop in to get any arbitrary amount, but even growing to 100B took forever.


Ah yes population growth slows right down. Yes you would need to ferry in the population, in doing so you would then be limited by planet quality and how many farm/morale bonuses you have. I guess it is not impossible to get a 26 class planet with 10 or more yellow farm bonuses!, so then populations could reach 400b or more on one planet??
Reply #5 Top
Yes. Once past 25B there is no further penalty but even so the max pop that any planet can achieve by growth is 100B for PQ17 and above. I suppose you could possibly bus pop in to get any arbitrary amount, but even growing to 100B took forever.


Ah yes population growth slows right down. Yes you would need to ferry in the population, in doing so you would then be limited by planet quality and how many farm/morale bonuses you have. I guess it is not impossible to get a 26 class planet with 10 or more yellow farm bonuses!, so then populations could reach 400b or more on one planet??


The max limit for population is 100 billion. You simple can't get above that limit.
Reply #6 Top
The last 100B planet I saw was one done by DethAdder


Yea, That one was just so I could say I did it   . The planet was making a lot more money with 20B than with 100B. 24 of the 36 tiles were either farm or ent.

The best I've run overall in a game is only about 7.4T, though I'm going to break that in my current game. I would definately look for it to be a V 1.2 or before game for the highest ever for DL. DA with it's 900 planets though could probably put up the highest if someone were so inclined.
Reply #7 Top
The max limit for population is 100 billion. You simple can't get above that limit.

Not true. It is true that the planet will not grow beyond it's limit and that the max limit is 100B but if you have farms to support additional pop you can offload colony ships or transports and leave them on the planet and they won't die.

I actually do this when for example you leave a PQ5 as the last planet you capture from an opponent and so this lousy PQ5 with it's 4.3B or so pop limit is left as a civilization capital with food to support 12B. In this case I do exactly the same thing which is bus population in on transports up to the 12B farm limit. Why I bother to do this is another question for which I don't really have a good answer.

Admittedly I never have had a 100B planet let alone a 100B planet with excess farm capability and so therefore I have never tried this out nor do I know anyone that ever has. However, I only allowed the possibility of a planet with more than 100B to allow Mystikmind a graceful way out of his 200B statement regardless of how silly the actual implementation would be. Of course he then compounded it by mentioning 400B however you can lead a horse to drink but you can't make him water if you get my drift.
Reply #8 Top
Oh well. Those were the days. Nowadays the only place you can use a 300% food bonus tile is on a PQ8 where your pop is limited to about 14.7B anyway or if your playing DL perhaps a PQ9 with it's 20B limit.


I don't get why people say this. I always build farms on bonus tiles. As long as the planet's not in a high enemy influence area, and morale overall in your empire is good enough to keep your party in power, why care about a small number of planets having crappy morale? Is it an MV scoring thing?
Reply #9 Top
The max limit for population is 100 billion. You simple can't get above that limit.


I don't get it?

What happens if you do get a 26 planet with 10 yellow farm bonuses? half the farm bonuses along with their farms don't function once the population reaches 100b?
Reply #10 Top
I still have the pick of that planet and even though it shows farm production at 103B the max shown on the left side is 100B. I was bussing pop in and went up to 103.25B, but can't remember if it died back down to 100 or not. The pics dated 10-24-2006, so it was awhile back   
Reply #11 Top
I don't get why people say this. I always build farms on bonus tiles. As long as the planet's not in a high enemy influence area, and morale overall in your empire is good enough to keep your party in power, why care about a small number of planets having crappy morale? Is it an MV scoring thing?

I build farms on 100% bonus tiles but 300% tiles?

I don't mind a few planets with crappy approval but I do mind planets with less than 20% approval that lose pop. Of course this condition is self correcting in that once a planet loses some pop it's approval goes up, but I do like to keep all my planets within a reasonable range together so that I don't have any "sore thumbs" sticking out. If you wish you can attribute this to my wanting to treat all planets in a similar manner so that I don't have to think about the special needs of any particular individual planet.

What happens if you do get a 26 planet with 10 yellow farm bonuses? half the farm bonuses along with their farms don't function once the population reaches 100b?

Yep. That's affirmative. See the Wiki Population article.
Reply #12 Top
Just more Gal Civ unrealism.

Not as bad as invasion mechanics though.
Reply #13 Top
Hi!
What happens if you do get a 26 planet with 10 yellow farm bonuses?

I just checked with the game: planet simply does not produce more food as for 100B pop. I've updated the wiki.

BR, Iztok
Reply #14 Top
Yep. That's affirmative. See the Wiki Population article.


I just checked with the game: planet simply does not produce more food as for 100B pop. I've updated the wiki.

BR, Iztok


Thanks for the info.
Reply #15 Top
15,000 / ~300 = 50B per planet average.

That is pretty amazing. Clearly this is from the days of v1.2. I don't think anything like this has been seen in well over a year.


It was on 1.2, most planets had about 22B, was usually the norm anymore drastically effected morale. and again i have no idea how many planets i had i do know it was over 275.
Reply #16 Top
Hey guys! Wow, first visit in over 18 months!

I still have my old Gal Civ 2 papers where I was optimizing my population when I thought that population was the primary factor in score (I was wrong)... but, anyway, the highest population I have written down here is .024488302, which is 24.48 trillion. It also has a note saying "plus 60B on last planet" so I had 60B in troop transports around the last planet. Incidentally enough, I was earning over 300K per turn after year 8 (I dunno about before then - that's when I started tracking that).
Reply #17 Top
I think that 24t is easily attainable. In a gig abundant all on DA...1.50x3 i believe it was i had around 880 planets and when i finished the game i had around 18t in pop.

That was with most planets having 16b pop. i did not though draw out the game and let every planet hit the 16b mark.

I was hoping to try and hit a civ wide pop of 50t but the new planet cap will stop that. It wouldn't be that hard with every planet having 16b pop.
Reply #18 Top
I don't seem to have a tough time getting massive population. The trick is to get over the 25B hump with at least 41% planet approval rating. Of course you'll need a bunch of morale resources and trade goods, but I find I only need about 3 or 4 virt. cent. on a planet to get over the hump. After that, unless you increase taxes, the pop just grows until it hits either the food or planetary limit.

In my game right now I have at least 100 planets over 30B with 52% approval rating. None of these are maxed yet. Most should easily hit 40B or 50B. My class 30+ planets should easily hit 100B, it'll just take some time.

The approval rating is in positive feedback as well. As the pop continues to grow, I get more taxes, I drop tax rate, approval rating goes up. Meaning the remaining planets only require 3 VRC to get over the 25B hump.

Lastly, I'm playing a gigantic map owning 364 planets. Without conquering the final 1/4 of the map, at 40B avg, I'll still hit 15T total.

Edit to say I'm playing latest version of DA.
Reply #19 Top
And here I thought 2 trillion was good  :SURPRISED: 
Reply #20 Top
Yep, at some point, it comes down to avoiding the default victory conditions in order to extend the length of the game to hit those record breaking numbers. Good luck with that!