1.72 - auto survey bug?

my survey ship froze after having the autosurvey automatically disabled when the anomalies ran out. i fiddled with the orders a bit, noticing that if you changed the order to sentry or guard, the turn stalled. left it on auto-survey, and played on, and when an anomaly respawned, off me little survey ship went again. i'll see if i can duplicate it.

evil
2,202 views 5 replies
Reply #1 Top
i've duplicated the 'survey ship freeze' but not the turn stalling.

on another note, 'luck' events (eg lucky ranger, ship gifts) seem to be triplicated over the next 3 or so turns?

evil
Reply #2 Top
I've had this as well. My flagship was stuck until a big bad Torian fleet showed up and, well, it wasn't pretty.
Reply #3 Top

Evil,

Can you please send me a zipped save game with instructions on how to reproduce the freeze? I tweaked that code today, so hopefully it will take care of it, but it will help to have a save game to test with.

 

Reply #4 Top
The only thing I've noticed with auto survey, is I had an event where each civ could only survey inside thier space and it tried to survey outside my space so I kept getting yelled at.
Reply #5 Top

The only thing I've noticed with auto survey, is I had an event where each civ could only survey inside their space and it tried to survey outside my space so I kept getting yelled at.


Sounds just like the AI attacking trade vessels under the protection of the trade federation or the galactic privateer wonder...

My only problem (may be intended) is that once all anomalies within range are gone, auto survey gets turned off. If I cycle it back on for use when they regen, I get the "no anomalies found.." message but auto survey stays on then. Perhaps a rewording of that message is needed?