Running multiple mods

Is there a way to run 2 mods at once? I would like to run the high res graphics mod and kryos hull system mod for Dark Avatar at the same time.
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Reply #1 Top
I have mixed Kryo's mod with parts of the Star Trek mod, plus my own stuff.

I just have everything in the KHSM folders, and it works just fine.

The only thing you have to worry about is overwriting one mod's files with the other. So if you have two of the same file (like 2 GC2Types.xml files) you will either have to choose which one you want or manually edit in the stuff you want from one to the other. But Kryo's stuff does not conflict with anything as far as I know, so just adding in the high res graphics mod should not pose any problems.

Another thing about the mods folders is how the game uses the files in particular locations.
A TechTree.xml file in the \Data folder will entirely replace the original game TechTree.xml, while a TechTree.xml located in the \Data\Techs folder will append its contents to the main file.
So, you could use the TechTree.xml file for one mod by placing it in the \Data folder, and add the unique techs from another mod by puting its TechTree.xml file in the \Data\Techs folder. Just make sure you trim down that one to include only unique techs, or you will have two of all the duplicates show up.

The same goes for other files like PlanetImprovements.xml as well.
Reply #2 Top
Thanks-- This is how I thought it was done-- I wanted to be sure.