Post-Apocalypse Earth, A Terran Race Mod Idea

What would we be like after a comet strike?

After watching a Science Channel special about the Earth getting hit by a comet, I had an idea.

What would our future be like if that happened? According to the scientists, the initial dust cloud would linger for about two months, and temperatures would return to normal after 200 years or so.

I figure humans would be more concerned with themselves then with others. We would have been trying to take care of number one for atleast 100 years before we could return to any kind of normality. But we wouldn't be heartless, we had to work together to get through such an ordeal, so we'd be set to a Neutral Alignment instead of Good.

I also figure most of our technology would be set back alittle. However, we'd probably be better adapted to hazardas environments, hence a boost to colonization techs (probably cold planets, maybe poisonous, and maybe a lava planet).

The terrain of Earth would also be different. In the Science Channel special the comet hit the Yucatan and turned most of Mexico and Texas into a burning lava field, and turned the southernmost states (Florida, Georgia, Arkansas, and Louisianna) into swamps and shallow lakes with a tidal wave.

Because I don't have DA, I don't understand the way the planet maps work, and I'm already working on another mod, I think someone else should pick this up. I just didn't want such a good idea to go to waste. It would probably take an experienced modder only a few days. You could even use Formis6's rugged human race portraits for the new Terrans.

Anyway, what do you all think?
3,607 views 3 replies
Reply #1 Top
Sounds good! I'm not a modder though. Can't help you.

Oh, btw, I think Humans are already a Neutral race. I was thinking that you may be able to make them Evil. With such widespread destruction all the governments would likely collapse, and the world would descend into anarchy. You could say people radically shifted to a more evil alignment, a more primal, violent survival of the fittest attitude, with people primarily loyal to their families but otherwise brutal with others in the competition for resources, and this attitude is softened but lingers when we reform alliances.
Reply #2 Top
"I was thinking that you may be able to make them Evil"

If you make this mod and make them evil, only make then a teensy bit evil. We don't want Korath in human costumes, after all.

Come to think of it, you don't need to make a big fancy mod to do this. Just download the "Implement All Raical Abilities Bonuses" mod in the library and give your new humans research penalties and planet colonization bonuses. Presto! you're done!
Reply #3 Top
@General Homsar: Psshhh, thats no fun! Also, Terrans have a Good Alignment. I don't think we should shift them all the way to Evil (or rather, I don't think anyone who decides to pick up this mod idea should).

Anyway, I hope someone out there is listening Perhaps one of you savvy modders who know your way around those hieght maps and have DA so you can implement the colony techs