I cannot get the game to render, it doesnt crash it just has a black box that fills most of the screen, which remains there until I Ctrl+Alt+del and kill the process. I have updated all of my drivers since the issue began. the only change that had occurred to my machine between when it was working and when it stopped was I switched from a 1600x1200 19" CRT to 2 1680x1050 22" LCDs, yes I DLed the drivers for the CRTs, I even tried disbling the second one and using many different resolutions to see if that changed the issue. here is the debug.err Debug Message: Version v1.5 last updated on: Thu Jan 11 13:39:19 2007
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 7/12/2007, 23:13:30
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name:
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Languages: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Physical Memory: 2046MB RAM
Page File: 279MB used, 3659MB available
Windows Dir: E:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 8800 GTS
Manufacturer: NVIDIA
Chip Type: GeForce 8800 GTS
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_042110DE&REV_A2
Display Memory: 640.0 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: SyncMaster 226BW(Digital)
Monitor Max Resolution: 1680,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9792
Driver Date: 12/21/2006 12:29:00
DirectX Acceleration Enabled: Yes
Display device 2:
Device Name: \\.\DISPLAY2
Card Name: NVIDIA GeForce 8800 GTS
Manufacturer: NVIDIA
Chip Type: GeForce 8800 GTS
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_042110DE&REV_A2
Display Memory: 640.0 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: SyncMaster 226BW(Digital)
Monitor Max Resolution: 1680,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9792
Driver Date: 12/21/2006 12:29:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SoundMAX HD Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_198B&SUBSYS_104381F2&REV_1002
Manufacturer ID: 65535
Product ID: 65535
Driver Name: ADIHdAud.sys
Provider: AnalogDevices
Driver Version: 5.10.0001.4580
Driver Date: 9/8/2006 10:08:06
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_8_SAMPLES
Debug Message: Could not create the render device using default format. Switching to 16bit
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Could not create the render device.
Debug Message: InitializeDirect3D Failed.
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start