New Test Build 1.6a
We had hoped that the memory leaks that we fixed in the 1.6 betas were the cause of the out of memory bug, but it turned out that we hadn't found all of them yet. So sorry for the delay, but we think that we have squashed the last and worst of the leaks.
We've also fixed a crash when you have the background stars (or point sprites) turned off. Thanks to the people who sent in their files so that we could reproduce the problem.
I'm posting this as a test build first so that you can try this out before we put it up on Stardock Central.
http://sd.stardock.com/carielf/da_1_6a.zip
) my own fault. I did a quick save, which failed. When I went back into the game I didn't notice that the previous quick save was gone, since the last attempt failed. Then the game did an auto save, which also failed, wiping out the last auto saved game. Then I did ANOTHER save, but accidentally hit the "Save/Load" instead of quick save. That ALSO failed, but wiped out the only existing saved version, which was the previous auto save. Voila! A perfect storm of stupidity!