>=( i click turn and it freezes!!! help help help!!!!

grrrrrrrrrrrrrrrrrrrrrr
i had a perfectly good game going and i got to a point were the whole thing screwed up
i load the game everythings fine (it even takes the normal annoyingly long time to load lol)
i send one of my ships to destroy a ship orbiting a planet, it destroys it
i click turn everytings fine
i tell it to destroy the other ship orbiting and the planet and destroys it
i press turn and the button disappears like normal but doesnt come bak and non of the ships move when i zoom out like ther suppose to
usualy when its like this thers just a ton of ships to move and its just annoying but this time nothing moves
i know i didnt "freeze" because i zoom in on the starbases and their still turning
plsssssssssss help

(also when i try to move a ship that says ther 0/3 moves left for example its able to move...)
3,066 views 6 replies
Reply #1 Top
Hi!
I'd say game waits for a ship to move, but ship can't. Start pressing Enter. Besides "End turn" Enter also means "Skip (move ship)". It helped in some of my games.
You can also check the "Skip remaining ship movements" (or sth. similar) in game interface screen. Might work.

BR, Iztok
Reply #2 Top
Post the contents of your debug.err file, as well.
It may give a clue as to what is happening.
Reply #3 Top
I've had this happen before just before I started to get out of memory issues. I've always got autosave turned one every turn so i just kill the game reboot and start from the autosave. Has not happen since I increased my minimal virtual memory to 9G.


You can also check the "Skip remaining ship movements" (or sth. similar) in game interface screen. Might work.


There used to be an issue if you moved a way point during this stage that the turn, the turn button would never come back until you found all the ships within one turn of the old waypoint and redirected them to the new one.

Though by the sounds of it, this is not that issue the OP is describing.
Reply #4 Top
Try saving the game then reloading it when the turn button disappears. This can sometimes "dislodge" it and make it reappear.
Reply #5 Top
ok nvm it works lol.............kinda
heres the debug file thingy though...

Debug Message: Version v1.5 last updated on: Thu Jan 11 13:39:19 2007
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/4/2007, 16:58:16
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: HPCOMPUTER
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Languages: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
System Model: RJ181AA-ABA a1600n
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Physical Memory: 958MB RAM
Page File: 631MB used, 1681MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 6150 LE
Manufacturer: NVIDIA
Chip Type: GeForce 6150 LE
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0241&SUBSYS_2A34103C&REV_A2
Display Memory: 256.0 MB
Current Display Mode: 1280 x 960 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8208
Driver Date: 5/9/2006 17:50:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Realtek HD Audio rear output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A34&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RtkHDAud.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5268
Driver Date: 6/14/2006 13:04:12
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce 6150 LE
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: * Collectors Edition *
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: No files found matching mask C:\Documents and Settings\HP_Administrator\My Documents\My Games\GalCiv2\ships\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\HP_Administrator\My Documents\My Games\GalCiv2\ships\*.shipcfg
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: TitleWnd: Quit Button.
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 1 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Reply #6 Top
I had a problem like this as well. The turn button disappeared and never came back. DA 1.6a