I’ve played GC2 for a for some time, and while I think it’s a great game, it just doesn’t feel like a "classic" to me.
I realize that I’m talking to the choir, and I don’t mean to offend anyone, so please let’s not start a flaming war about whether or not the game is a classic.
If you agree with me, please post what you feel would make GC2 a classic. Please be concise and only list a few issues. This way, Stardock can quickly absorb what the community thinks.
I don’t consider this to be an overlap of the "what would you pay good money for" thread, because I will continue to buy expansions regardless.
Also, please don’t list features that Stardock will not implement (e.g. multiplayer)
For me, the one issue keeping the game from being a classic is spying. I just don’t care how it’s currently works.
At the very least, the game should provide two spying sliders. One for espionage agents, and one for sabotage agents.
At best, I would like to see SMAC style spying, where the agent has to physically go to the planet it will spy on, and once there can choose from different spying actions, and has a chance of success based on experience and technology.
My 2 cents.
B.