Aegis Wing for for XBOX LIVE

Stardockian intern makes good

Aegis WingScott Brodie, who helped develop the weapons effects systems for Galactic Civilizations II while working here as a summer Intern is at Microsoft these days and his first game project has been released.

Here's the official press release.

You can go to the official page here.

 

21,155 views 25 replies
Reply #1 Top
I was really excited about this game.

Until I found that Microsoft have restricted downloads of this game to North America only.

This is complete and utter bullcrap. There is more to the world than just 50 states and Canada! The whole point of the internet is to share information and indeed, free games created by summer interns. Why Microsoft thought this was even an alright idea I will never know.

Looks like the only new XBLA game for the kiwi's this week will be Solitaire. Joy.
Reply #2 Top
"Hey, look everybody! My bro was just rewarded for his work in the Mafia."

Micro$haft... the lords of DRM (Defective Rights Management) technology... if you own anything from Microsoft, just shove bamboo shards under your toenails for penance. Let the shards burn to cinders and you shall be redeemed.
Reply #3 Top
When I first loaded this page and saw Xbox live on the front I got my hopes up that hell froze over and GalCiv2 was coming to Live, sadly that feeling only lasted a mere fraction of a second.

On the article however, thats great news. It's hard to break into the game industry and start from the bottem. This game was going to pass under my rader this year however I might actually check it out since it is causing some buzz.
Reply #4 Top
Oops, double post.
Reply #5 Top
Micro$oft sux lolz!

AM I COOL ON TEH INTERNET YET?
Reply #6 Top
I think this game is really fun. When you and 3 buddies are working together to blast away enemies and you're using your power-ups to save your friends, you get really into it. It's all about teamwork. This is the best multiplayer game on live arcade! (single player goes to Castlevania and Geometry Wars lol)
Reply #7 Top
"Hey, look everybody! My bro was just rewarded for his work in the Mafia."

Micro$haft... the lords of DRM (Defective Rights Management) technology... if you own anything from Microsoft, just shove bamboo shards under your toenails for penance. Let the shards burn to cinders and you shall be redeemed.


Cmon the 360 isn't THAT bad, I haven't had any issues with it, at least there smarter and fairer then sony.
Reply #8 Top


AM I COOL ON TEH INTERNET YET?


That's "intarwebz", fraktard. Get it right.

As for Sony versus Microsoft... they can both burn in hell. Consoles lock out independent developers and concentrate power in corporations.
Reply #9 Top

As for Sony versus Microsoft... they can both burn in hell. Consoles lock out independent developers and concentrate power in corporations.



Then how do you explain Xbox Live Arcade and a game like Aegis Wing which was created by interns?
Reply #10 Top
Cmon the 360 isn't THAT bad, I haven't had any issues with it, at least there smarter and fairer then sony.


I agree. The 360 has better graphics, nearly as good of computing power, and it costs less. It also comes with more stuff. The PS3 is crap, all it focuses on is speed and computing power. The graphics look just a bit better than the PS2. Also, I don't know why WheelofFire calls other people "fraktards"    

Etrius

Reply #11 Top
don't know why WheelofFire calls other people "fraktards"


You must be new here.
Reply #12 Top
"Until I found that Microsoft have restricted downloads of this game to North America only.

This is complete and utter bullcrap. There is more to the world than just 50 states and Canada!"

When things are made here in the US, or canada, they tend to be made for US!

Now on the Sony Vs. Microsoft topic. Playstation is the RPG console, and Xbox is for the mindless, FPS games. Hence, why I like Sony better.
Reply #13 Top
Then how do you explain Xbox Live Arcade and a game like Aegis Wing which was created by interns?


Former interns who are now working for Microsoft and are therefore not independent developers.

Reply #14 Top
When things are made here in the US, or canada, they tend to be made for US!


Ladies and Gentleman.....the most naive person in the world.....Geminisama!!!!

Open your closed mind and you might realize that while the 360 maybe made in the USA that does not mean that it is the only place it sells. In fact Microsoft have made more money selling units outside the US than in. So to say "made in the US for the US" is just a very narrow minded way of thinking....

Why do i care? I don't, i just don't want others to believe you.

Besides, Sony this and 360 that.....we all know that the greatest console is the.....

Coleco Vision!!!!!




Reply #15 Top
Nope, your wrong. When a product is made here, the main target is usually our citizens. We tend to have more priority than people outside the US. And vise versa, for example, when a Japanese game is made, and they plan to export it here, were not the top priority.
Reply #16 Top
Nope, your wrong. When a product is made here, the main target is usually our citizens. We tend to have more priority than people outside the US. And vise versa, for example, when a Japanese game is made, and they plan to export it here, were not the top priority.


Really? So the thousands of cars that Ford and G.M. make in right hand drive in the US. is for domestic use?

Wow you must have so many right hand drive cars clogging up the interstate, because they couldn't possibly be made for export could they? No. If it's made in the US it must be for the US.

And would you look at that, my Xbox 360 is P.A.L. not NTSC......there must have been a mistake on the production line, because i couldn't possible have an item made in America, but designed for international markets!!!!

My (obviously not made in America because i have one in Australia) sarcasm detector just broke I'd feel better if i could only have a can of Coke, but alas, it's only for the American market because that is where it is from....oh dear me

Reply #17 Top
Now your being childish, and pretty egocentric. You may wish to re-read my post. "When a product is made here, the main target is usually our citizens." We pretty much export everything we make, but the citizens usually have top priority, and are the first intended consumer base. Then they get around to exporting the products, unless it was a specialty product(as you mentioned above), then they just export it. Now, I cant help but giggle at your contradicting lie, "Why do i care? I don't, i just don't want others to believe you." You say you dont care, yet you are concerned about what others believe, and you are wasting your time discussing it.
Reply #18 Top
Not childish, sarcastic and funny i thought.

Yes, i'll grant you i did miss the usually in your post so in that regard for those instances you are correct.

But as for being childish, well fine, but no more than you are being arrogant,

We tend to have more priority than people outside the US


C'mon, do you really see yourself (as a whole) as so high and mighty.

I'll ask it like this,

Do you believe Brad and the Stardock made this game for the sole purpose and intent of distributing and supporting North America? I'd assume you don't. So then do they prioritize their support of the game to those in North America?

Or would it be that Stardock realize that the US. is just part of the community and by tending to that flock first and foremost that it would have a negative effect on the overseas market. So they of course treat one customer the same as another regardless of location.

Which brings me back to the original line,

"When things are made here in the US, or canada, they tend to be made for US!"

Gone are the days when software companies made location specific titles, (i can recall some back in the old Amiga days, some games were simply not supported outside of Europe) companies now will look at how this game/software, anything, will sell globally.

Yes there are niche markets, and there are companies that are happy doing their business, no matter what it is, happily within their own borders. But imho these form the minority and not the world at large. Hence why i said it was naive to think as you do.

If people like Brad and Stardock or any software/game developers thought as you do, that the US. market is the place we should sell our product since we live there, then i would suggest they would not be very successful at their chosen endeavour, or they would have a great product and hardly no-one would know about it..

Which is why i said "Why do i care? I don't, i just don't want others to believe you."

I don't care because i don't think as you do. And i don't want others to believe you because if they were to, great titles like Galciv2 may cease to be available overseas.

Yes that's a big "if" there, as i am not so naive to think someone on here would read a comment and based on that never do business outside America. But hey, stranger things have happened.
Reply #19 Top
[Enter Sarcastic Mode]I can only imagine how overjoyed Mr. Brodie must be that the mention of software he worked on by the company he interned for has spawned a platform vs platform and market priority flame war. I'm sure he isn't too busy being relieved and proud that something he worked on will gain some modicum of penetration and exposure due to being available via Xbox Live to notice how happy people are about its mention here on the GalCiv2 front page.[Exit Sarcastic Mode]

He worked hard on something and it was good enough to be made available on Xbox 360. To top it all off, Stardock is giving him credit and exposure for it on their game's front page. That speaks volumes for Stardock. Can't people focus on the positive for once? Sheesh. I give the guy props, personally, though I understand and respect the views expressed (on both sides) above me as well.

I'm saying this even though I don't own, and probably never will own, a 360.
Reply #20 Top
But as for being childish, well fine, but no more than you are being arrogant


I will accept that



I'll ask it like this,

Do you believe Brad and the Stardock made this game for the sole purpose and intent of distributing and supporting North America? I'd assume you don't. So then do they prioritize their support of the game to those in North America?


Now, that subject will just help prove my point. No, they did not intend their game to be US exclusive. And while DL has been released in different langauges, DA hasnt. While they plan on exporting the expansion, we, N. America, were the FIRST intended market. My whole point was, that when most things are made here, we are the top priority, then they get around to exporting it.(Unless, the item is a 'specialty' product{like the cars you mentioned above}, then they just export it.) Now do you see what I mean? Or are you just gonna accuse me of being naive and ignorant again?


Reply #21 Top
yes yes...it's only available in North America. But as many 360 users have found out through other releases of..well mainly demos. All you need to do is to start another online account in NA then download and get rid of that account. I believe all you need is silver which is free, so it shouldn't cost you anything.
Reply #22 Top
market priority flame war


I wouldn't go as far as saying it's a flame war. Just a healthy debate?

While they plan on exporting the expansion, we, N. America, were the FIRST intended market.


Can't say i agree with this either. If the "original" intended market for DA was N.A. then why did i, in Australia, have it pre-ordered at the same time anyone else could have, and not just pre-ordered but in my hands no later than N.A.? I don't remember seeing a disclaimer/discussion, anything, at the time of D.A.'s release about US/Canada only.....

A game need not be in different languages to be supported and available outside the US. Nor is N.A. the only english speaking population in the world. So by not releasing D.A. in other languages does not prove that the market for the game is solely N.A.

Or are you just gonna accuse me of being naive and ignorant again?


I don't recall calling you ignorant, but if you can't or won't see my above point, then yes i will stand by my naive comment.


I will accept though, that, in light of an english only release, that Stardock were not anticipating a lot of overseas interest.

But, that i don't believe proves your point. DA is an expansion, not a stand alone release, so Stardock had already gauged the global appeal of the game through their sales of DL. It would stand to reason that Stardock would then prioritize DA's release to where DL was the most successful. But limiting it's release to english only still serves far more markets than N.A. and thus should not be considered, made in the U.S. for the U.S.




Reply #23 Top
I have an Xbox, Xbox 360, Desktop and laptop. Get a job.

I want GalCiv2 for Xbox 360.

Make it happen.
Reply #24 Top
Thanks for this Brad. Stardock has always been so kind to me even after I moved on...I can't tell you how much I appreciate that. I'll continue to spread the good word about Gal Civ, and thanks again for the Aegis Wing mention.

-Scott Brodie
Reply #25 Top
I love Aegis Wing but only in multiplayer mode. Single player mode is very boring while the combination moves when you join up with each other are just amazing. Figuring out when to join and when to split up makes for some very fun and tense moments. It gets hilarious when the "leader" splits off without warning and all of a sudden someone else is controlling where the "group" goes.

Very fun game, could have a better single player experience though. Great job with your first game. I look forward to playing more of your games in the future.