New idea for farming
Use it like a resource
from
GalCiv2 Forums
In DA, it has become a major pain for players to use that big 300% farming tile, because the morale on that planet plumets. If you do build a farm there you soon realise that building a factory over that pristine land would be the best move. Now, to the idea:
I think farming should be a minable resource, like asteroids. Like any real resource, they need to be stored and distributed to other worlds. Instead of making a farm destroy your morale, the morale would go up because they are not in famine and food is cheap. You could also give it to other race to use if they are on hard times, for money ofcourse. Thus giving you a new way to make needed money.(Or anything else you want from another race). Galciv2 even has a random event where your planet has a famine, but it's mostly an alignment event sadly. Since spies are in the game, you could steal food and use it for yourself. (hehe, laugh at your enemies starving). If food were a stockable resource it has much more potential than being just a morale tradeoff for population.
So, what do you guys think?
I think farming should be a minable resource, like asteroids. Like any real resource, they need to be stored and distributed to other worlds. Instead of making a farm destroy your morale, the morale would go up because they are not in famine and food is cheap. You could also give it to other race to use if they are on hard times, for money ofcourse. Thus giving you a new way to make needed money.(Or anything else you want from another race). Galciv2 even has a random event where your planet has a famine, but it's mostly an alignment event sadly. Since spies are in the game, you could steal food and use it for yourself. (hehe, laugh at your enemies starving). If food were a stockable resource it has much more potential than being just a morale tradeoff for population.
So, what do you guys think?