Yor alliance impossible???

Yo yo yo. I'm playing the Dark Avatar campaign and cannot seem to earn the Yor's favor in "Hearts and Minds of Robots" to save my life. The only negative mark on my relations report with them is "Militaristic", which I've been unable to eliminate 'cause I don't know what the hell it means. In fact, they can love me in every other regard and our relations can be "Friendly", but the attack me regardless after a certain number of turns. Very frustrating. Little help, anyone? Thanks!!!
9,851 views 21 replies
Reply #1 Top
Hi!
You need to have (besides trade routes and a treaty or two) also strong military, preferably stronger than they have, to get "close" relations.

BR, Iztok
Reply #2 Top
bribery... we give you x+y+z+q+lmnop in exchange for treaty
Reply #3 Top
Hm. In my last attempt, I made certain that my military strength was numero uno - far surpassing their own. They gave me props for it. I should mention, in addition, that the option for "Alliance" never appears on the trade screen, even though I have, of course, long ago researched the tech and even given it to the Yor. ???? Thanks for the suggestions, however!
Reply #5 Top
Hi!
perhaps the absense of an "Alliance" option indicates that I'm experiencing a bug?

IMO not. The alliance option shows only when you're "close". I'd say it has to do something with small random abilities AIs get each game.

I especially remember a case with Humans, where I've wiped out all remaining civs, and they've been my main trading partner through the whole game. Always friendly, never close, despite I had about a dozen of "pluses" and no "minuses" in relations. Even when I gave them everything I had (tech, money, trade "wonders", ships, planets...) they did not went to close. So they got the forth X at the end. Stupid apes!

BR, Iztok
Reply #6 Top
Yeah! Those slobbering simians deserved every bit of it! Ok, so.... I must woo more diligently. Then, anyone know what the "-" in diplomacy for "militaristic" stems from? They start the game disliking me for my "militarism", and nothing I do seems to remove that black mark.

Hey, thanks for the help Iztok - good to have some experienced advice. Cheers!
Reply #7 Top
Hi!
anyone know what the "-" in diplomacy for "militaristic" stems from?

In lots of games I had next to nothing military, but they had that "minus" in relations. So I'd say that they are militaristic, and AFAIK there's nothing you can do about.

BR, Iztok
Reply #8 Top
Ahhh.... makes sense. So "militaristic" is just a euphamism for "a$$holes". Gotcha.

Thanks again for all the assistance.
Reply #9 Top
So I'd say that they are militaristic, and AFAIK there's nothing you can do about.


I've found there is plenty I can do about it. I'm militaristic, too.
Reply #10 Top
When I played this episode I had to destroy every single other AI planet until the Yor would ally with me. But that was just when DA started, so I hope things have changed since then. I had super high diplomacy, the best military, and I was coddling the Yor for the entire game. But nothing seemed to work until I had wiped out the furthest Korath outpost. Again, things must have changed, because others are saying you can make an alliance without wiping out all the other races.
Reply #11 Top
Hi!
I've found there is plenty I can do about it. I'm militaristic, too.

< nitpick>So can you get rid of that minus in relations by some other means besides killing them? < /nitpick>

BR, Iztok

Reply #12 Top
Naturally, after checking this thread and resolving to kiss their a$$es even harder, two turns proceed and suddenly they're ready to ally without me doing a damn thing. Go figure.
Reply #13 Top

All I know is that the a Torian - Drengin allinace can never happen because of a " - lingering racial grudge"
Reply #14 Top
I've seen the "- militaristic" appear for some AI's for these reasons:

1) If your military is far and above better then theirs, they view this as militaristic. Of course some AI's respect it as well and you pluses for it (they are scared)

2) If you ever declared war on anybody, even a minor, this can and most likely will be viewed as militaristic

3) If you place fleets in their sectors or near a planet of theirs, you can get this as well as the "we know what you're doing" minus.

As for getting to close so you can get an alliance. Sometimes it just has to do with your ethics. If the Yor are Evil and you are good you'll probably never get to close no matter how much you bribe them. I think the best alignment to be if you are going for an alliance victory is to be neutral.
Reply #15 Top

Yo yo yo. I'm playing the...



Yo, yo yo?

What is this, 1985?

Hello, Breaking 2:Electric Boogaloo called and wants it's salutation back!













Nah, I'm just kidding!


Reply #16 Top
I've seen the "- militaristic" appear for some AI's for these reasons:

1) If your military is far and above better then theirs, they view this as militaristic. Of course some AI's respect it as well and you pluses for it (they are scared)

2) If you ever declared war on anybody, even a minor, this can and most likely will be viewed as militaristic

3) If you place fleets in their sectors or near a planet of theirs, you can get this as well as the "we know what you're doing" minus.



I'm pretty sure the "- militaristic" refers to the AI's attitude, not to what you've done or how strong your military is. However, the "- we know what you're doing" does refer to you, of course.
Reply #17 Top

Yo, yo yo?

What is this, 1985?

Hello, Breaking 2:Electric Boogaloo called and wants it's salutation back!




They can't have it; I bought the rights. Check with Boogaloo.
Reply #18 Top
Heya!

bringing up this topic as I had difficulty making the alliance with the Yor.
I had 4++, 2+ and no - realtions with them, many gift, fighting with a common enemy etc... still no alliance. I think the reason was that the Yor didnt have the technology. Someone wrote that he traded it with them, BUT in my game there is no techtrade in the whole campaign. How is it possible?
(after around 300 turns they finally got the tech and I could finish the level)
The main question: can the techtrade option set in the campaign or I had no tech trade because of a bug?
Reply #19 Top
to get an alliance with any evil empire, I think you have to be much stronger militarily wise. Then they will give you an alliance.
Reply #20 Top
to get an alliance with any evil empire, I think you have to be much stronger militarily wise. Then they will give you an alliance.


I got an alliance on suicidal(so I had HUUUGE diplomacy penalties) with Korath playing as Yor. I had practically no military (ranked last) and Korath were the strongest. So I do not believe this is the case.- Granted I had every possible dip tech researched and every diplo project built but nevertheless it was possible.

- I think they became "close" after I traded them my economic treaty ( one sided - I traded it for bunch of tech).
Reply #21 Top
Playing a relatively peaceful game, I had the 5 other races all at close relations because of trading and being peaceful, and throughout the entire game I never had the option to form an alliance other than economy and tech.