are the Korath dominating every game youu play?

i play on painful or tough difficulty with tech trading off, and the Korath become dominant in every game i play. the only way i can stop them is to try to get the second and third most powerful civs to goto war with them until i can build up enough to fight.

i wonder if the AI can't handle the Spore ships. i have a hard time defending against them. they are ridiculously powerful, and turn your planets into poisonous hellholes even if you get them back.
12,785 views 21 replies
Reply #1 Top
Hi!
are the Korath dominating every game youu play?

Not really dominating, but when they go to war they really kick a.. Would they reinforce those "spored" planets with more troops, instead leaving them at 5M, would they become the worst enemy to fight.

BR, Iztok
Reply #2 Top
are the Korath dominating every game youu play?


Usually. Might be because they're me, though
Reply #3 Top
Kryo, you beat me to it.   

I've been playing at Obscene difficulty since the release of DA, and I've pretty much given up on any playing style other than aggressive war against everybody since the last patch. Korath is best for this.

Reply #4 Top
For me it's usually the Drengin or Drath that end up in dominating positions, with the Korath trailing behind and wanting to ally with me against the Drengin. Which is somewhat odd really. What happened to your beliefs, Korath! Did the Kohr-Ah ever stoop to the level of seeking help!? No they didn't, you pale Ur-Quan imitations!

*rants on and on for a while*
Reply #5 Top
Usually when i play against the korath and dregin i choose some allies when i start. Then I choose the thalan empire because of their high productivity. Then when the little smilie monkey ppl want to eat me they have to chew on the torians first. They should have anti-germwarefar technology which would make a planet less likely to be destroyed. Aslo increasing the spore tech to compensate for the added defense of anti-germwarfare. With bio-defense techs your planets woud stand a better chance against those homicidal monkeys. Also an idea you could just add bonus's for the survey ship to pick up that would help do this just as well I suppose. + 15% bio-defense ability for example
Reply #6 Top
hehehehehhe spore ships rock. The ultimate transport! Thats my strategy, spore everyone to death!!! And you guys talk about the population super ability......
Reply #7 Top
I find the Krynn pull ahead many times. I usually have to throw a few speed-bumps their way.

Reply #8 Top
The Krynn are the absolutely most pathetic race in my current game. Boxed into a corner and getting beat up on by the same people everyone else is pounding. It's the Torians who have been exploding across the galaxy. I would be more impressed if they didn't have large numbers of planets with nothing but 6B people on them and empty build queues though....Yes, Suicidal and they have had the planets for at least a year.
Reply #9 Top
I tend to find different races do well with different game setups.

The Drengin and Korath always seem to do well because they are both militaristic conquers and the AI is better at attacking itself then defending. They hardly ever do well if I'm they're closest neighbor, but that's because I know them.
Reply #10 Top
This leads me to ask about something I was hoping they would add at some point in GC2. In GC1, couldn't you select to randomize the personalities of the races, not just their intelligence levels... or am I confused?

Kind of fun to not know how a race will generally behave as soon as you meet them... but that is not available in GC2 is it?

Reply #11 Top
My latest game on Challenging has turned out rather interesting, the Arceans smacked the Drengin around to the point where they're stuck in a corner of the galaxy trying to survive. The Korath are powerful but the Torians and Altarians are keeping them occupied. The Drath would've been the major power if not for me; they conquered half of Krynn territory before I decided to declare war. Now the Krynn are back on their feet and taking back worlds.
So right now, the Arceans and Altarians are the most powerful and militaristic empires, but they're my allies so it's all good. The Korath just can't get out of their rut.
Reply #12 Top
do you guys have tech trading on or off? it seems that turning it off gives evil civs a big advantage, since their diplomacy rating doesnt really matter.

i've played about 5 straight games with it off and have yet to see the korath lose a war. the drengin are usually the only other civ close enough but they get smacked if i bribe them to attack the korath.
Reply #13 Top
Well Smitty,
I'm laying with tech trading off. It is my first game after a long pause. Tough medium. And just like yours, the korath are crushing everyone. Even I am having problems, which I usually don't after reaching "critical mass". But their ships are just too powerfull. A fleet of 3 to 5 of their small ships are regularly taking out my fleet of 3 medium hull ships, despite thier defenses.

I agree with you ont the tech trading and advantage given, specially since because of the no tech trading, I am forbidden from helping other races by giving them techs when needed. I think that despite the no tech trade, one should be able to give away if they wish. After all I can still get a new tech when capturing a planet. All I can do is give away my relevant trade goods, in hope it will suffice.

I've played another game, some time ago, without tech trade, but on that one, the korath disappeared fast. On this one, I'm not sure I'll survive: they destroy my ships much faster than I can replace them, and at somepoint this won't work anymore...
I might add that playing medium galaxy with max races and minors, at the start everyone has only 1 to 3 planets, giving an overall equal start. But this time, things turned ugly really fast.
Reply #14 Top
do you guys have tech trading on or off?


Tech trading on + 8 minor races = big time cash flow if you're willing to pimp out your techs every twelve turns. This is especially true once you start sporing enemy planets and stealing techs. And, if you can keep yourself from annihilating at least one minor race and protect them from the others, you'll always have a trade ship destination.

Some people consider tech whoring to be a cheese tactic, so it's not for everyone, but it can get you out of a tight spot even if you don't milk it systematically. I like to keep tech trading on as an emergency option.

Reply #15 Top
I'm actually having a blast playing as the Drath in my most recent game, first time I've played as them in DA. I forget what difficulty it is, but it's one or two above tough (painful or crippling, I think).
The Korath were the most powerful civ at one point in the game (they had a great, central starting position), but I bribed them to attack the Altarians, so all the other Good civs (Torians and Iconians) attacked them. I also bribed the Yor to attack the Terran Alliance, which was awesome, because the Arceans and Thalans in turn attacked the Yor to counter their "aggression." In any, case, eventually the Terran Alliance attacked the Korath, who had built so many spore ships that they didn't have enough military ships to defend the planets that border Terran space, and now the Korath are starting to lose planets to the Terran.
Long story short, playing as the Drath (with tech trading on) has really opened up the diplomatic portion of the game for me. I lured about 3 or 4 civs into a complicated web of wars by trading impulse drive and heavy gravity colonization for "attack such and such." They valued the heavy-grav tech because when I traded it there were still two heavy-grav planets open - even though my colony ships were only 1 turn away!
Previously I've always just played expand, build up military, conquer (or expand, build up military, build influence starbases), so this is quite a change of pace. I even kept playing with a bad starting position (off to the side with very few habitable plaents around me) which has forced me to be more careful about my early-mid game!
Reply #16 Top
hmmmmmmmmmmmmmmmmmmm. With tech trading off, the AI follows its set routine in what to research. The fact that the Korath and / or the Drengin become the most powerful in every game with tech trading off proves the point that with good weapons, you can get everything!!!!! Why research expensive planet colonization tech, when you get up a few more rungs on the weapons / defenses tech ladder? Let your opponents research that expensive crap, and then steal those planets from them!!! If you play on abundant settings, there are usually many, many planets out there that don't need colony tech to colonize. Just grab all of those, develop them super quick, then destroy!!! Yes, I know with huge and gigantic galaxies, you will need to research planet colonization tech. On medium and smaller with abundant settings, going for planet colonization tech is a practical waste, yet the AI always goes for those "tech traps"!
Reply #17 Top
With tech trading off, the AI follows its set routine in what to research.


The AI does not have a set research path routine; it decides each game what it will research as it plays. The different AIs do have certain preferences though and may tend towards certain types of tech.
Reply #18 Top
The other thing is that you steal tech when you invade worlds, so in games where tech trading is turned off, militaristic civ's have a massive advantage in that they gain other's tech while passive civ's have no way of doing so. Every time a spore ship is successful in invading the world the Korath get a free tech which strengthens them even further.

I think I'm going to play with tech trading on from now on, because I've also noticed the Evil races dominating every single game.
Reply #19 Top
This leads me to ask about something I was hoping they would add at some point in GC2. In GC1, couldn't you select to randomize the personalities of the races, not just their intelligence levels... or am I confused?

Kind of fun to not know how a race will generally behave as soon as you meet them... but that is not available in GC2 is it?


Try my mod- Randominator (in the library). It randomises, among other things, what AI the enemy civs use. I got destroyed by the THALANS the other day, of all people.
Reply #20 Top
The different AIs do have certain preferences though and may tend towards certain types of tech.


Exactly. And those set preferences prove that with good weapons, you can get everything!!!!!!!!!!! Otherwise, why are the Korath always comming out on top with tech trading turned off???
Reply #21 Top
Hi!
Try my mod- Randominator (in the library). It randomises, among other things, what AI the enemy civs use.

That's exacly what I proposed for a DA! I'll give it a try. Does it randomly assign personalities each time the game is run, or do I have to manualy run "randomizer" for each game?

[edit]nevermind, I downloaded it and found all answers. Thank you!

BR, Iztok