What is the minimum population needed for colony ships, again?

Hi all.

I've recently returned to GalCiv2 after a long hiatus, and I remember that one of the patches brought about a change where colonies that start with a population below a certain number take utterly FOREVER to grow. This was done to prevent the colony rushes where a ton of planets were populated from one.

I've spent the last half hour or so searching, I just. can't. find. it. What is that minimum number, please?
3,593 views 4 replies
Reply #1 Top
i dunno?

I do know Earth can sustain 200 million transports every two turns during the colony rush.

So even if your launching transports from secondary planets, you should be able to put at least 50 million in the transport?

besides, you can always buff up a slow growing planet with left over colony ships or transports later on when you get the technology.
Reply #2 Top
Yeah, I usually just send a few people out on colony ships and then shuffle people around once the colony rush dies down a bit. But if your looking for a decent minimum than maybe the default number on the core colony ships?
Reply #3 Top
I know you can launch a colony ship w/ as little as 1 million people.
AFAIK you should be able to colonize w/ that too. I've never tried that few but I have seen AI ships colonize a planet with as little as 20m on their ships, I can't recall them using less than that though.
Reply #4 Top
Hi!
I know you can launch a colony ship w/ as little as 1 million people.

If you also upgrade a ship to a colonizer, and that ship didn't carry any pop, you'll get at the colony, created with it, 1 million pop. And that really takes forever (or 103 turns with 10% growth bonus and held at 100% approval) to grow to 1B.

BR, Iztok