Poor AI - am SO dissapointed!!!!!
from
GalCiv2 Forums
Hi,
Well I have to say it. I thought AI was suposed to be damn good in DARK AVATAR - so many of you and Stardock said.
I play on Inteligent (last difficulty setting where AI has no advantage like 110% of something), 8 players, max AI CPU usage. The AI was supouse to be good and smart. Well I can't say it.
AI is still very passive, doesn't escort transporters (!!!) (sometimes as an escort is just one ship).
AI has poor techs, poor and weak army. Am not that good at this game - CPU is just to stupid.
Another thing I don't understand. I kicked Talan ass, destroyed almoust whole fleet. Their military is a joke. And they don't want peace with me. I could crash them like a bug... it is stupid. Irracional.
AI is passive. It is not able to make any massive attack, any sneak attack or tactic. I think that AI in original pure GC2 was much harder than now.
I read some stardock programmer blog/journal that AI i DA will be MUCH MUCH more smarter.......... well I see that was just bubling...............
Am dissapointed with DA
Well I have to say it. I thought AI was suposed to be damn good in DARK AVATAR - so many of you and Stardock said.
I play on Inteligent (last difficulty setting where AI has no advantage like 110% of something), 8 players, max AI CPU usage. The AI was supouse to be good and smart. Well I can't say it.
AI is still very passive, doesn't escort transporters (!!!) (sometimes as an escort is just one ship).
AI has poor techs, poor and weak army. Am not that good at this game - CPU is just to stupid.
Another thing I don't understand. I kicked Talan ass, destroyed almoust whole fleet. Their military is a joke. And they don't want peace with me. I could crash them like a bug... it is stupid. Irracional.
AI is passive. It is not able to make any massive attack, any sneak attack or tactic. I think that AI in original pure GC2 was much harder than now.
I read some stardock programmer blog/journal that AI i DA will be MUCH MUCH more smarter.......... well I see that was just bubling...............
Am dissapointed with DA
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). However this is an impractical solution in terms of how long the AI actually has to make that decision. Think about chess AI for a moment. The longer you let it think the stronger it plays. Sometimes it can take it upwards of an hour or more to make a single move. And that is a *known state* game. No way that would work in this game. Turns have to be over in a few seconds not hours. Multiply that by 9 opponents and all of a sudden one turn takes almost 4 weeks to complete. (9 * 8) * 9. And that is not counting minor races.
muhahaha, everything is going as Ronald McDonald planned.