how to make alliances

What are the requirements to make an alliance with another race? It seems its at random with races you are ethically aligned with.
2,448 views 6 replies
Reply #1 Top
First, you have to have "close" relations with the particular race. You can see what's affecting your relations with a race by going to "reports" in the "foreign relations" section. There will be +'s and -'s based upon things like "shared borders" (-), "ethical allignment" (+ or -), "militaristic" (I've always seen this as -, but does anyone know if it refers to YOU being militaristic or the foreign race being so?), "trading" (+), and "historic relationship" (+) or "historic animosity" (-). There are more possible factors, but this is what I can think up right now.

Sometimes you just won't be able to get relations to close no matter how hard you try, other times you'll find yourself close with someone when you haven't tried at all. But it's not random, as far as I know.

Edit -- Oh, and you have to have the tech "alliances," obviously.
Reply #3 Top
It's a lot easier if you don't declare war on other factions and have a formidable army.
Reply #4 Top
In DA, to make alliances you also need to make sure that the opponet has alliances, based on what i've seen. May be wrong, though.
Reply #5 Top

. . . "militaristic" (I've always seen this as -, but does anyone know if it refers to YOU being militaristic or the foreign race being so?). . .


Pretty sure it refers to the race you're viewing. If YOU are militaristic its listed as "tendency to conquer other races".
Reply #6 Top

In DA, to make alliances you also need to make sure that the opponet has alliances, based on what i've seen. May be wrong, though.




No, I'm pretty sure this is not the case.


@ Popcorn: thanks, that makes sense. It's interesting that it's often "good" races who are labled as "militaristic." Must be dependent upon how the AI thinks its chances will work best.