Main buildings chart (cost&effect)

I was a bit tired when I recently made this, please post if there are any errors (I will update myself if i find some)

Main building Chart:

7,992 views 10 replies
Reply #1 Top
I thought Habitat was 40?

In any event, thanks for the table. Nice.
Reply #3 Top
Hey to make sure im correct ive rechecked the datafiles, remember this is for Dark Avatar the expansion:

"I thought Habitat was 40?"
According to the latest datafile the cost is stated at 30.

"there's only 3 farm techs" - Are you sure ? Is this true for Dark Avatar too?
The code snippet for the latest farm improvement "Ultra farming" requires Xeno Farm Construction V according to the latest patch. Indicating there are 5 farm techs.

Anyways thanks for trying to look for corrections And thanks for thinking this is somewhat usefull I use it myself to see if I want to upgrade or not.
Reply #4 Top
Thanks for the chart. Appreciate the effort. Did you use the galactopedia to generate the stats? That would be the best bet since it always reads the game files and is always up to date. I am finding only three farming techs also looking at my research screen. If there is others in the data files they may be disabled at this time for future use.
Reply #5 Top
No i didnt use Galactopedia because it keeps crashing when trying to read dark alliance, but its a great program and I can see a lot of effort went into it!

I simply just opened the xml file and read through it. (PlanetImprovements.xml) The code is very easy forward and intutive to understand.
Reply #6 Top
And imho all of these kings of under the hood information should be available, what makes a game great is not hiding information but making sure tactic X isnt good in every situation Y. (Basically the principle of Rock/Paper/Siscor)

This goes for everything, like tech cost, great projects costs etc.

Edit: Updated the chart a bit: Soil enhancement ofcourse requires the Soil Enhancement tech.
Reply #7 Top
It might be helpful to know that Xeno Farm Construction IV and V (and thus, the buildings that require them) are not actually in the game.
Reply #8 Top
Interesting! Why are they in the xml file then? Perhaps something that wasnt included ?

Edit: Ive updated the chart to reflect these changes now. Thanks guys
Reply #9 Top
Two more finds: Planetary quality doesnt seem to change when you build soil enhancements. So maybe this value in xml files isnt counted either? Also it seems no production from your last buildings are carried over so you should micro manage production the last turn before a building finishes not to waist BC's. This is ofcourse a micromanagers heaven/hell depending on how you see it.
Reply #10 Top
Galactopedia is geared toward Dread Lords. It's a useful aid for Dark Avatar, but not the end-all authoritative source for things. For starters, just look at the engines.