Couple of DA questions

1) When I build a mine on an asteroid, how do I upgrade the mine?...just research or send another ship a la resourcees?

2) When setting up a sandbox game, if I don't change the AI aggressivness do they all stay at 50% or are they randomly chosen. In other words, in DL we had no such slider so were they all at "50%" or did say, the Drengin have higher agg ratings?

3) (opinion) I like the limited trading rules in DA. In DL, I used "no tech trading" because I hated that mid-late game everyone had the same techs and it got too homogenized. Does the limited DA trading help this issue or do some of you still feel the need to use the "no tech trading" option?

So far, loving the graphics - my jaw dropped when I saw my first mineship "improving" an asteroid   

(I didn't beta-test DA but preordered and got it early, probably 'cause I beta-tested right up 'till DA)

Thanks for any answers   
3,682 views 3 replies
Reply #1 Top
1. You research the next mining tech and send a "miner" class ship to upgrade the asteroid fields. You can automate the ships to do this.

2. Dunno, maybe devs can clear this up.

3. Only played one DA game, but even with trade tech on, the AI players do not seem to have all the techs. So yes atleast by my experience, limited diplomacy helps this issue.
Reply #2 Top
2) When setting up a sandbox game, if I don't change the AI aggressivness do they all stay at 50% or are they randomly chosen. In other words, in DL we had no such slider so were they all at "50%" or did say, the Drengin have higher agg ratings?


All races appear to default to 50%, except the Pirates (who you can't customize anyway except by modding), who are 100%.
Reply #3 Top
Thanks guys!