As Kryo already said, it can not be done.
Each defense has to have a defense type assigned to it. You can only use one.
Here is the code for a defense:
[Defense]
[Name]Duranthium[/Name]
[Class]A[/Class]
[Size]7[/Size]
[SizeMod]3[/SizeMod]
[Cost]50[/Cost]
[Absorption]2[/Absorption]
[DisplayName]Duranthium Armor[/DisplayName]
[Description]Defense against mass-drivers.[/Description]
[Model]armor0[/Model]
[Thumbnail]armor[/Thumbnail]
[Category]Armor[/Category]
[Tech_Requirement]Duranthium[/Tech_Requirement]
[Animation]Defense.x[/Animation]
[/Defense]
Notice the [Category] tag.
If you put in more than one category (as either 3 tag lines or 3 values in the same tag), the game will only use one - if it does not crash the game outright or simply ignore that particular defense component.
There is no way around it, short of a rewrite by the devs in the exe code.
And that is not likely to happen.