Gamers Review (Long Post)
from
GalCiv2 Forums
Let me first state I was a huge fan of the Master of Orion series until MoOO3. I like the Civ games 1-4 and LOVE the Total War Series.
With that said I want to give you my review and first impressions of the game topic by topic and one game mechanic at a time.
Setup: Cool and fun, I like setting up my race and all the attributes. This was fun and interesting and I can see many options to choose from for variation.
Story: Humans gave hyperdrive to everyone and yet they all start out on home world, with nearly 20th century tech? Umm... okaay. Lame.
Galaxy Map: I like the coloring and "spacey" feel of the map, but some things stand out like a sore thumb.
Who's idea was it to place the planets on the main galaxy map? And it most cases...PARSECS away from the home star. In some cases with my hyperdrive it takes more time to go intrasolar than to go to another star system. This is just plain idiotic. I hate this to the point I can't play for longer than an hour at a time because this is so stupid to me.
Range of ships and speeds/time. Being able to travel 30 parsecs from home in 16 weeks, but cant go any farher? That is stupid. The weeks system is absolutely lame. Space travel even at faster than light speeds takes YEARS. YEARS! Now years would restrict range...but weeks?
Technology: I really like the amount of technology and how you are restricted on its use. This is great.
My spacefaring race, with hyperdrive...doesn't know how to focus on more than one thing at a time? Researching one tech at a time is LAME, unrealistic and boring. At this point I started to get the feel that like alot of THIS companies games...they go for the simple is better application.
Fleets and Fighting: I LOVE spending an hour designing my own ship! And the way it looks! This was GREAT!
But to then not be able to handle them in tacticle fighting is no fun! To simply watch them fight and not get into the fight (like in MoO / Total War Games) I was severely disappointed.
Ohh, and I can travel faster than light...but I can't figure out how to travel in a "fleet" until I research that? HUH? Give me a break - Now I am getting anoyed.
Diplomacy & Spying: Ok, nothing good or bad really... but nothing ground breaking either.
All in all, this game has been a pretty big disappointment. Mainly because it is nothing any better than what was produced 15 years ago in this game style. Not Impressed and feel like I wasted $30.
I guess I'll try Space Empires 5 to see if that company got it any better...
With that said I want to give you my review and first impressions of the game topic by topic and one game mechanic at a time.
Setup: Cool and fun, I like setting up my race and all the attributes. This was fun and interesting and I can see many options to choose from for variation.
Story: Humans gave hyperdrive to everyone and yet they all start out on home world, with nearly 20th century tech? Umm... okaay. Lame.
Galaxy Map: I like the coloring and "spacey" feel of the map, but some things stand out like a sore thumb.
Who's idea was it to place the planets on the main galaxy map? And it most cases...PARSECS away from the home star. In some cases with my hyperdrive it takes more time to go intrasolar than to go to another star system. This is just plain idiotic. I hate this to the point I can't play for longer than an hour at a time because this is so stupid to me.
Range of ships and speeds/time. Being able to travel 30 parsecs from home in 16 weeks, but cant go any farher? That is stupid. The weeks system is absolutely lame. Space travel even at faster than light speeds takes YEARS. YEARS! Now years would restrict range...but weeks?
Technology: I really like the amount of technology and how you are restricted on its use. This is great.
My spacefaring race, with hyperdrive...doesn't know how to focus on more than one thing at a time? Researching one tech at a time is LAME, unrealistic and boring. At this point I started to get the feel that like alot of THIS companies games...they go for the simple is better application.
Fleets and Fighting: I LOVE spending an hour designing my own ship! And the way it looks! This was GREAT!
But to then not be able to handle them in tacticle fighting is no fun! To simply watch them fight and not get into the fight (like in MoO / Total War Games) I was severely disappointed.
Ohh, and I can travel faster than light...but I can't figure out how to travel in a "fleet" until I research that? HUH? Give me a break - Now I am getting anoyed.
Diplomacy & Spying: Ok, nothing good or bad really... but nothing ground breaking either.
All in all, this game has been a pretty big disappointment. Mainly because it is nothing any better than what was produced 15 years ago in this game style. Not Impressed and feel like I wasted $30.
I guess I'll try Space Empires 5 to see if that company got it any better...