Intensive CPU Algorthms and Opponent Customization
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GalCiv2 Forums
I noticed the 'Enable CPU Intensive Algorythms(sp?)' option has been taken out. However when you click edit when selecting opponents there is an option for CPU usage for each race. My question is setting this option to 'Maximum' the same effect as the old option? It seems that I would have to go into each race and change this slider.
Also there are sliders for Financial Resources(Taxes) and Natural Abilities(What the hell does this one do?) I thought these used to be tied to the difficulty setting of the AI but changing the AI difficulty doesnt seem to effect these sliders.
Also the 5 points they are given dont seem to be spent except for races that I had played previously. Does the AI spend these points when the game starts or are they simply wasted?
The aggression slider defaults to the middle for all races, shouldnt some races (like Drengin/Korath) be naturally more/less agressive?
Also there are sliders for Financial Resources(Taxes) and Natural Abilities(What the hell does this one do?) I thought these used to be tied to the difficulty setting of the AI but changing the AI difficulty doesnt seem to effect these sliders.
Also the 5 points they are given dont seem to be spent except for races that I had played previously. Does the AI spend these points when the game starts or are they simply wasted?
The aggression slider defaults to the middle for all races, shouldnt some races (like Drengin/Korath) be naturally more/less agressive?