UP Vote/Relations

Does the way I vote in the UP affect my relationships with the other races? I have not noticed any real cause and effect in this area, though the affect itself could be so subtile as not to be easily recognized. If the answer to my original question is no, then I believe that this is something that should be looked at more closely. If, for example, I am trying to get to close relations with a certain race, perhaps supporting their position in the UP would be just the thing to put them over the top, so to speak. Conversely, there may be a matter that I feel so strongly about, that I am willing to actually damage relations somewhat in order to see the measure passed. Of course, this would have to be tied into espionage, since the foreknowledge of voting trends would be needed. If I know more about the Drengin Empire than Lord Kona, then bribing a clerk in the UP to let me in on the 'inside scoop' should present no problem. This may give the player a bit of an advantage; so make this strategy have a real risk. Perhaps there should be a random chance that the race in question will vote the opposite way- doh!, and absolutely scramble my plans. What do you all think?
6,041 views 14 replies
Reply #1 Top
That is why I belive on the turn before the UP vote, that the resolution to be voted on be published and an opportunity for the races to negotiate with each other to "convice" them to vote a particular way (either through threats or bribe).

That would add some spice and a bit more control to what is an otherwise random event.

On my last game I owned all of the resources, and the first UP vote was to limit starbases to 2 modules. The vote carried. I almost left the UP over that issue so that I could continue to build up my starbases, but I didn't and ended up wiping out all of the other races.
Reply #2 Top
I like that idea, Tertullian. The ability to actually influence a vote would indeed add 'spice'. Your solution should be fairly easy to implement, I should think. Just add it to the trading screen, with the trade goods, perhaps. 'Vote for', or 'Vote against' the proposal.
Reply #3 Top
See its hard to support their decision because they vote after you do. Meaning they get to see which way you voted before they vote.
Reply #4 Top
No, they vote as the same time as you. I have strong feeling that they may actually vote BEFORE you, that the votes are chosen before the UP screne even comes up.
Reply #5 Top
The UP would definitely be better if it moved from being an apparant random event to something players could engage. I say "apparent" b/c I'm pretty sure there's some game math for the AI votes that's a bit more than 1=yes and 2=no. But the "random" part is really true also b/c, as Mistralok points out, we human players have no idea when a resolution is coming or what the AI players think of it.
Reply #6 Top
In it's current form I'd rather see it done away with cause it pulls you away from the rest of the play and for reasons really insignificant anyway. I mean random events when they occur take about 1/5 the time that the voting does and the meanings of random events are just as powerful as the events brought up at the UP. Not only that but unless you have uber influence you usually lose the vote.

The lack of interaction is the biggest thing about it I don't like. The second biggest is the lack of choices, sometimes the decisions are permanent, sometimes they take effect for a limited amount of time, other times it's a choice of 4 for something but all the choices are lame.

I just think having more control over the UP being able to wheel and deal would make it more fun. Not only that but perhaps the way in which votes are counted. Say by percentage of support by each empire. This is something I want you guys to understand so you can debate if you choose but. Instead of just taking the number of people purely. Take the % of those people approving of the leadership, and don't just take that number the day of the vote or the previous day, or some time that might not be an accurate representation of what the approval is and has been but take the approval average for the last year. The larger that number, the better run that empire, the more people on board with that leader, the more incentive thoe player has to maintain a high approval has in order to do well in the UP or if they are evil or too poor, a leader could just say screw it and out populate or just shrug off the benefit of winning a vote. I think adding another meaningful dynamic to the UP would give it a reason to keep it in the game. Adding a little more complexity and rewarding the leaders who keep their empire happier would be a cool bonus in the UP. What do you guys think?
Reply #7 Top
I agree with Dan Greene, especially because sometimes the motion voted on doesn't tie in with what's happening at the particular stage of a game e.g. voting on say whether to arm transports when it's much too early in the game for anyone to have researched that technology.
I think in general the AI of the UP process needs inproving, perhaps on the turn before there could be given a choice of motions to be voted on?
Reply #8 Top
I'd love to see another expenditure in diplomacy along the lines of UP diplomats. You spend money like espionage towards the UP. The more time/money spent, the better informed you are what is on the council's mind. That way you could possibly get some general information on the up coming session at a low setting (example: a week before you find out the UP is concerned about trade), and at a higher setting, get more detailed information even earlier (example: several weeks before the session you find out The UP wants to limit trade routes to 5 per/civ.). It would give a player another tactic to exchange some cash and techs for UP votes to be sure you can influence the vote when it comes up.
Reply #9 Top
I'd say there are improvements somewhat in GC2 over GC1 in reagrds to the political aspect, but it is still underdone. And while I do not have ideas for espionage well defined as of yet, a lot more could be done there to make it really worthwhile. I don't bother with half the games. Only when I really want to see a planet's stats and realize I forgot to to do it.

Reply #10 Top
what if the up voting was expanded so you had a choice of several resolutions and you all choose which resolution to vote on then vote on it. i think that would be a pretty simple way to expand it and make it more meaningful
Reply #11 Top
I actually like that idea a lot Khimeko, it would be cool if one of those options would be abstainment from any issue, cause lots of times at the UN nothing gets done, just like in congress, I envision the UP being very much the same. lol. Why else would anyone launch a galatic war when it takes so long to build up an empire and you could just talk out all the problems.
Reply #13 Top
Does the way I vote in the UP affect my relationships with the other races?

Anybody?
Reply #14 Top
Does the way I vote in the UP affect my relationships with the other races?


Yeah, I would like to know this one myself. Any devs around to shed a little light?