Any initial 1.4 comments on morale and economy?
from
GalCiv2 Forums
I won't install it til I finish my current game.
How is the game different from 1.31 in terms of
morale and economy?
The .xml file confirms that morale structures are indeed
more costly. But maybe other factors offset that. And, as
mentioned in the change log, stock exchanges no longer add
a double boost anymore: no effect on morale.
It looks like the economy structures are about the same as
1.31.
How is the game different from 1.31 in terms of
morale and economy?
The .xml file confirms that morale structures are indeed
more costly. But maybe other factors offset that. And, as
mentioned in the change log, stock exchanges no longer add
a double boost anymore: no effect on morale.
It looks like the economy structures are about the same as
1.31.
). With the right attributes, planets, tech research, trading, and or buildings on planets you can start flying near the early middle of a game
. Thats where I picked up. Usually I start running smoothly at middle to little after middle. With these boost it just made my life easier.
Thanks for 1.4 update.