At least.. we need .... Hot Seat mode!


Well I would like to have a hot seat mode. It shouldnt very hard to do that.
Am I wrong?
Either on dark avatar of in new patch. Please stardock
54,680 views 102 replies
Reply #1 Top
No. Maybe in the next expansion, but not before then.
Reply #2 Top
Look Kryo Summed it up. The game doesnt need a hotseat mode, its perfect the way it is, ok! Anough of the multiplayer people asking for it please, its driving me insain!!!
Reply #3 Top


Me too, i mean bloody hell read the sticky on why this game doesn't need multi, it has 8 pages on why this game doesn't need multi, READ IT.
Reply #4 Top
I really don't understand stardock's attitude... I mean ok I can understand what you people say about the fact that the players (including me) want more other upgrades like better espionage, better negotiations... but, I can tell you this: why do you think chess is still being played ? Do you know many people who enjoy playing with a computer chess ? I don't. Multi player mode makes a game diachronic, and I think that your game deserves to become alike. You must not be so negative about this. I propose this: do what you have to do, but then make a multi mode. This way you'll have thousands of players playing GalCiv for many many years. (if of course this is something that you want...)
Reply #5 Top
I agree that multiplayer is not necessary, but i think it would be a good touch.

If i may compare galciv with civilisations 4 - that's also a really complex game i utterly enjoy in singleplayer. It is however also massive fun in multiplayer.

Of course it is an issue of complexity, how difficult and time consuming it would be to adapt the game for e.g. hot-seat gaming. I personally would very much find it interesting though, and i think there's a lot of others who would agree...
Reply #6 Top

Stardock has already stated that if there will be a second expansion, then it would contains multiplayer (just look at what is written here https://forums.galciv2.com/?forumid=161&aid=131011 )

And I know that an interview of Brad on Apolyton ( http://galciv2.net/4/166/294 part 3) at the end of March has hinted that hotseat would be available in the first expansion 

 

Reply #7 Top
I'm not big on Multiplayer, but I do agree that hotseat is a must. There is already a way to play hotseat using cheat, but a more streamlined suppported feature would be much better.

No insult to Kyro intended, but just because Kyro or anyone else says we don't need something does not make it a fact. It is just their opinion just like wanting multiplayer is also an opinion. In the end, it's whose opinion will make the $$$.

Take for example Master of Orion 3. It was the developer's opinion that there has to be a new way of playing X4 games. They came out with certain features that seemed good on paper. Even the fans welcomed the change at first. They thought, these are the guys that made MOO 2, how can they screw up. Then when the game came out, they screwed up.

My point, sometimes certain features are just a good add. Alot of you might not be thinking that hotseat is not needed, but think of the times you got a friend over and your playing Galciv2. What was your friend doing? Either watching your collection of Hentai, talking to you (which makes you lose concentration on the game) or just leave. Now with hotseat, you can both play and chat. It gives you the social interaction, companionship, and a game you can both talk about. This might even lead to your friend buying the game which would give stardock more sales.
Reply #8 Top
Me too, i mean bloody hell read the sticky on why this game doesn't need multi, it has 8 pages on why this game doesn't need multi, READ IT.


Wow, 8 pages huh. I once read a 10 page report on why computer gamers don't need Massive Multiplayer Online games (World of Warcraft, Everquest, and so on)and why it will never succeed. They actually had alot of good points. I guess the hundreds of millions of people playing MMOs missed that memo.

Just because someone wrote about something does not make it a fact. Even when "experts" write something still does not make it a fact. Take Jack Thompson, he's the lawyer suing every video game company that makes violent games. He also wrote this long paper on how violent video games can turn innocent little kids into raving, car jacking, whore beating, mobster lunatics. And yes again, he wrote a really long paper on it and even did some "studies." Does what he say make it a fact because he can write about it.

Sorry to tell you this, but this isn't high school anymore. A 20 page term paper with alot of BS won't cut it anymore. (anyone who went to college knows this, i learned it the hard way.)
Reply #9 Top
All I can say is damn right on Achillus.
Reply #10 Top
I'm not saying I'm going to be playing alot of multiplayer on Galciv. MoO2 had network play and I barely touched it. If i want multiplayer, i'll go play World of Warcraft. But I do understand why people would want multiplayer.

If Galciv ever decides to go MMO, hell, i'll be the first one in line. But there's little hope of that, which is too bad. There was a X4 mmo once. Think it was called mankind. They even text you on your phone if your base is under attack. But not sure what happened to it. Dune Generations is suppose to be a X4 MMO, but that was back in 2001 E3 show.
Reply #11 Top
Using the words "Expert" and "Jack Thompson" in the same paragraph makes your point fail. He's a joke.

Beside that, it's not particularily that "experts" have said so. It's that the CEO of the company has said he doesn't think it needs it, and that he wont make it before expansion two. That wont be wrong, because he makes the decisions.

And why does no-one read stickies? Or the forums? I've lost count of how many "so we can't get MP, how about hot seat" threads I've seen, and it's irritating. Every third new poster makes stupid topics that have been covered so many times before it's not amusing, they're just trying to keep old, dead topics alive. It's spam.
Reply #12 Top
I'll add more about "studies" or surveys as well, first thses so called statistics. In order for you to have an accurate as well as representitive poll of users. You need to sample a representitve "group" the people who are interested in this game now, at this point and after reading up on GALCIV2 and finding out that it isn't MP are a large group indeed.

Your polls of the members of the forum, though they may be accurate, they are also not representive of the general public that might be interested in purchasing a multiplayer expansion pack. (If one existed. Lol.)

This is becasue the group of members logged on here are largely here because the fact that the game isn't MP wasn't a deal breaker or even an issue for the majority. This is correlated by the posts and by the survey data as reported in the study done at SD.

That's a bogus survey though folks. I understand that it costs money to do anything, that includes developing MP but representing suvey data as accurate and representitive of the gaming community as a whole is bogus. The world of MMOG's is a great example of how the game could be successful. The MP exprience was around before the MMOG exprience was, and it was equally successful. I don't understand the resistance from the SP crowd here, to the few who represent the MP potential of GALCIV2. In the word's of SPOCK, it is not logical. You won't be losing anything with a MP feature, only gaining a much larger group of people who like to play, predominately MP games. They'll be spending their money to buy the game, play it, join the forum, offer suggestions just like you and me. Only there are more of them. Don't believe me?

Let me cite another example, Back in the day, when computer games were predominately single player in nature, more creative and varied, cheap, silly, and sometimes crude, most of the game design was focused on creating a deeper and longer exprience and show off the capabilities of a particular system. This is true of some games but not most. These games, many started as sims, or even text based interactive entertainment without much polish but plenty of depth, even though their content was limited. Largely, 1985-1990 most people didn't own a computer, 1992-93-95 the internet, the MP and the online exprience became the norm and brought a whole bunch of interaction to the table. A lot of MP expriences became the norm for releases and the power of PC's 10 years ago allowed visually realistic 3d realtime image generation to be possible. This got a lot of people interested. From that point on MP has always out performed SP no matter what the particular genre, or scope of the program. MP is not a feature to just ignore, or a feature really at all, it's sorta like calling tires a feature on your car, you need them to move, and you need MP to keep your game running too.

SPOILER WARNING (READ AT YOUR OWN RISK OF BEING INFORMED)
This is especially true when the gameplay itself doesn't vary signifcantly from game to game. Q. What are you doing in the first game? A. You're building a galatic empire, Q. What are you doing in the second game? A. You're building a galatci empire, Q..... Seeing the pattern, yeah well so does your brain, consciously and sub-consciously, you're brain is also outstanding at picking up on the subtlties that make up AI repetition and AI shortcomings. This is what brains do, what peaks their interest in things, and puts them to sleep in other things. New thing = Challenge, Similar things = Boredom. Not only would MP give players the ability to develop and copy strategies demonstrated by another human player, but the interaction between them would be at a level never even possibly attainable by the AI. Just isn't going to happen. The AI will never laugh at you for forgetting a nice fat juicy class 18 planet on the far side of the galaxy that you just lost to a guy you already don't like.

The human player or group of players you enter a game with might have great exprience and skill or suck. But you don't know until into the game how it plays out. They might be hoarding their money for a break out strike, or expanding super fast only to be bankrupt and unable to fight back even the simplest incursion five or six planets into their empire.

For those of us that have tasted the "blood" of the kill of another human player, or getting someone back who's gotten you, it's way more rewarding then defeating the AI that doesn't care or even know that you are there. You can fake intelligence all day long but even a child is more creative and bold and challenging then playing against the AI.

Another thing about playing in MP is you don't have to have ruthless efficiency you just have to outthink the other player, and work some diplomacy, and some tribute, things that don't matter for nothing against an AI, which is why SP suks vs MP. You can go on and on all you want saying SP GALCIV2 is perfect and yea it's good, it's 90% there, great game, little shallow in some areas, but that level of depth makes it perfect for MP games that are worth playing cause you wager something, personalize your empire, while keeping them moving because you aren't bogged into the tinyiest detail. Just adding to the discussion. Appreciate all who have read to the end.
Reply #13 Top
You got some good points Greene.

To some of the people who thinks Galciv 2 is already good enough. So, in the opinion of those who agree that Galciv is already good and doesn't need any more features, stardock should stop releasing updates. By your thinking, the game is done. If so, then I recommend stardock to stop giving us free upgrades. Who cares about any other features they might want to add, the game is good enough.

I guess 1.31 was not needed, the 1.0 version would have just been fine after a few patches to fix the bugs. (BTW, that's sarcasm. If you don't know what that means, go to dictionary.com and look it up.)

The game got a 9.0 from gamespot.com I don't know about some of you, but me, I won't settle for 90% if something can be done about it. The saying "good enough" isn't good enough. No wonder we americans have slightly better education levels than a 3rd World nation, its because its "Good Enough."
Reply #14 Top
No insult to Kyro intended, but just because Kyro or anyone else says we don't need something does not make it a fact. It is just their opinion just like wanting multiplayer is also an opinion. In the end, it's whose opinion will make the $$$.


I never said anything about what is wanted or needed. I said it's not happening in a patch or DA, period. That's it, the final and eternal Word of Brad. Maybe in a second expansion, if DA sells well. But multiplayer is not happening in any other case than that.
Reply #15 Top
Look Kryo Summed it up. The game doesnt need a hotseat mode, its perfect the way it is, ok! Anough of the multiplayer people asking for it please, its driving me insain!!!



Sorry Kyro. I was responding to the quote above from Fate. I guess someone took what you said out of context.
Reply #16 Top
Sorry Kyro. I was responding to the quote above from Fate. I guess someone took what you said out of context.


I think you took what he said out of context. Where he said "the game doesn't need" he was talking about his own opinion, not kryo's.
Reply #17 Top
Take for example Master of Orion 3. It was the developer's opinion that there has to be a new way of playing X4 games. They came out with certain features that seemed good on paper. Even the fans welcomed the change at first. They thought, these are the guys that made MOO 2, how can they screw up. Then when the game came out, they screwed up.


Actually, it was SimTex that designed MoO2 and Quicksilver that designed MoO3.

They are/were vastly different developers.


Reply #18 Top
I think you took what he said out of context. Where he said "the game doesn't need" he was talking about his own opinion, not kryo's.


Well.. the way i read that comment, it seems like fate stated that Kyro said the game does not need a hotseat.

Like if i was to say, George Bush summed it up. The war in Iraq was is a success. Now, who's oppinion states that the war is a success.. Mine or the president.

And out of context.. Look up the meaning of the word before you start using them. What part of my statement was out of context?
Reply #19 Top
Actually, it was SimTex that designed MoO2 and Quicksilver that designed MoO3.


my bad.. I was thinkin of the publisher micropose. But some of you get the idea. Just because the feature isn't there, does not mean it would not make the game better and vice versa.
Reply #20 Top
Achillus, learn to read before you attempt to refute my posts.. You took what he said out of it's original context. (The

Look Kryo Summed it up. The game doesnt need a hotseat mode, its perfect the way it is, ok! Anough of the multiplayer people asking for it please, its driving me insain!!!


Now, lets go through that.

Look Kryo Summed it up. A full stop to denote the end of that sentence.

The game doesn't need a hotseat mode, it's perfect the way it is!

The context of the phrase "The game doesn't need a hotseat mode" is that it is followed by another statement of the original writer's opinion. It is not what kryo said.

Your example was different as you used a full stop as opposed to the comma that got used in the original post, then you managed to misread what I said.

Go to English lessons, you sorely need them.
Reply #21 Top
I think that sounds reasonable, if DA sells well, they may release another expansion that adds MP. It's really about the resources, not whether the game needs it or not. MP is never a bad thing to have. It's just that's it's an expensive feature. The sales have to be there to justify it. I wouldn't expect Stardock to go into the red to satisfy what appears to be a minority of customers that want it over any other additions or improvements.

Reply #22 Top
Go to English lessons, you sorely need them.


Oh please... English lessons eh. Sorry, I'm an american not a brit.
Reply #23 Top
Oh please... English lessons eh. I guess me and 99% of this country needs it. You included.


I certainly don't. You try to find flaws in my statement that don't exist, except for under your own attrocious reading skills. Now, glad to see you've got nothing else than to attack what I said, it's good to see you acknowledge the fact your statements were completely and utterly defeated.

Next time, don't try being smart. You're not good at it.
Reply #24 Top
Next time, don't try being smart. You're not good at it.


Woah.. Good for you.. thanks for getting off the topic.
Reply #25 Top
And before you post another correction. Can you move on. C'mon.. please.. dont' you got a life. Or do you enjoy correcting others.