Is this a challenge issued before the development has even begun? Lol. What better endorsement for MP then a SP player challenging another SP player. Perhaps in the not too far future we could get one going.
I'd be willing to set aside a weekend day to playing a game of 4-8 hours of length. I think making a few different MP options would be cool.
Hotseat is a neat idea, but unless you have a lot of friends who play Galciv in your area, or if you could box up the autosave and ship it off to a friend via IM, and play a turn, this would be snail pace and not really rewarding.
Once MP comes along, I hope it'll enable us to play with a large group, perhaps 10 players, in a gigantic map, at a good pace, perhaps with dynamic pacing. If you guys have ever played empire earth you could dynamically change the pace, but I think only the host could do this.
I think it would be cool if a vote system, that pops up when you press "turn", would allow you to vote to add an extra min to the next turn, or take away a min from the next turn, or leave it blank. If no clear majority say 50% was reached then no changes would be made, otherwise, increases or decreases in turn rate would happen automatically. If you ended up taking the allowed time, then the game would automatically move to the next turn. A neat check/balances would be that larger empires would naturally have more managing necessary, so a natural advantage would favor the smaller empires. Smaller empires could gang up to vote for faster turns. This would all have to be handeled outside the UP cause that's just unnecessary complexity. What do you guys think about the idea? Any negatives/problems? There could be a min/max that is set by the host before the game starts so no turn would be less then 3 min, and no turn longer then 10 min. That would keep things moving.