Minor Race Colonizing?

Something I noticed that's a huge difference from GalCiv 1 is that the minor races stick with one world and don't compete with the major races at all for available planets, even when given a colony ship early on.

Is this a bug?


Personally, I like the idea of the minor races, but they seem a little underpowered, and, quite honestly, stupid. I think they'd stand a better chance at being something other than speed bumps on the galactic superhighway if they were at least a little more ambitious, at least ambitious enough to use all the habitable worlds in their home systems.

My personal love for them comes from the fact that if you can secure a minor race entirely within your sphere of influence, you have a captive market which almost 100% assures you can set up a massive trade route system that won't be subject to the vagaries of interstellar war early on.
5,334 views 7 replies
Reply #1 Top
Is this a bug?


Nope. Minors were rebalanced back towards being less of a factor, versus the powerhouses they were in the later patches of GC1.
Reply #2 Top
There is an event, accompanied by a movie, in which kinda goes like this:

"Our agents have been working closely with Agents of Minor Race. The Minor Race has informed our agents that they have sucessfully stolen all of the technologies from Major race. The Agents from Minor Race have indicated that they are willing to trade these technologies with us in exhcange for planets..."

I've only seen it once and oddly enough, I haden't had first contact with the minor race at that time. I didn't test it out (give up planets?!?! yea right), but I would assume it is legit and that you could do the trade...


Additionally, in my last game - I invaded the Altarians and noticed that the Scottalingas (a minor race from the other side of a large galaxy) had 4 influence bases around a set of Altarian planets (trying to flip them?). These guys also had several resource bases and a very strong trading economy, placing them on the list of most powerful nations.
Reply #3 Top
Minor races don't colonize but they do occasionally declare war on major races, for whatever reason. Of course, that major race must be pretty weak for it to get beat on by the Snathi or Akilians or whoever, but it happens.

The minor race stealing technologies event is good, and depending on what you have to offer them and your diplomacy skill etcetera you can nab weapons techs and stuff more easily from them than from the major race sometimes. I've never traded a planet for it, but you could always trade them a planet and then turn around and conquer it right away =-).

I use minor races as trading partners but I also like to conquer them because their planets typically have a high quality rating like 15 or so.
Reply #4 Top
I think they plant the bases in order to get trade leverage. Or just to generally bugger the major players. I do notice they've generally got a LOT of credits on their hands.

One strategy I used in GC1 was to feed the minors my level of technology, which would make them VERY effective battering rams against other major powers. They seldom used transports, but they would beat the crap out of whomever they were fighting, and you could pummel the defenseless planets they left behind.
Reply #5 Top
I have a game currently where the Dark Yor are the most powerful enemy race, they must have gotten lucky but they currently have 12 planets controlled, even after i have taken 3 from them.
Reply #6 Top
i wish there was a way to make it so that you AND the other civs don't colonize- at all. Then you can have 1-planet battles linked together by starbases. you would have to work harder together then.

SO PLEASE MAKE A NO COLONIZATION OPTION!!!! i can do it by my self or turn planet numbers, star numbers, and habitable planet numbers to rare, but still, a chance of a colony...
Reply #7 Top
It's quite easy to make a 'no colonisation' mod.

1. Edit the core colony ship to have no colony module.
2. Make the tech requirement for the colony module 'Impossible Tech'.

Alternatively, make a custom map with no empty planets.