invasion bugs...(pq, and jumping to other planets)

Noticed with 1.3 (newest), if I invade a planet and they have terraforming type improvements going, upon winning those tiles disappear and can't be terraformed.

Also is the bug were you get a planet by influence, and you goto the starport and the game jumps to the next planet you win by influence ever going to be fixed ?

Also annoying is when you have a tranport get to a planet on the end-of-turn via autopilot. After winning, you usually can't pick a ship to build.

Influence wins should probably be changed to queue up an event in the pop-ups. That way when I want to deal with it, I'll click it.

And another annoying bug is when the AI decides to talk to you, but doesn't say anything. (ussually after a load.)


2,336 views 5 replies
Reply #1 Top
well, did you use tactics like mass drivers, core detenation, mini soldiers, etc?


those can do that
Reply #2 Top
I use mini-soldiers, but at most that only takes out 1 square. Next time you invade look at the minimap of the planet. Any tiles being terra-formed will be lost after you win. (and yes I've looked before invading)

I don't understand why more people are not annoyed at the planet jumping for influence wins. Why can't it just get added to the event log, so that if I want to go there, I'll click it...
Reply #3 Top
The planet popup doesn't bother me because I usually end up rebuilding half the planet to my needs any way, but an event icon would be less intrusive to those who don't play the same.
Reply #4 Top
If i'm not mistaken, OP isn't complaing about the planet screen popping up. But after you redesigned the planet and go to the starport (directly from the planet screen) the pop up anouncing the next planet flipping comes up before you can do anything. After that it can be annoying to find that first planet again.

Can't say anything about the terraforming. I'm usually playing neutral and get those tiles for free anyway.
Reply #5 Top
I've noticed that, as of 1.31, you still don't get your PQ bonus applied to invaded or culture-flipped planets. Also, in 1.0 only your home planet got a PQ bonus. Now, every colonized world except your home planet gets it.