Ship Design

Alignment Problems

Has anybody gone to the Shipyard to take a close look at the Human Constructor ship?

I mean, a REAL CLOSE LOOK!

Specifically, take a look directly at the aft section, straight in.

And -- the left side and right side do not line up on the level!

Where are these things built, anyway? Detroit?


      
2,191 views 3 replies
Reply #1 Top
Yeah i have noticed the same problem aswell, mostly with one of the human hulls, it doesnt make a big difference unless your adding big parts then it sticks out big time. To fix this problem i've just added my parts to different hardpoints that seem to work. Like i said one of the human hulls, its not the one that looks like that ship from startrek, and its not the one thats on the box its that other weird looking one that i cannot get anything to line up right at all, perhaps there is a way to place hardpoints yourself? for example, start with no hardpoints on your hull and add a hardpoint add on, meh i guess we'll just have to deal with it eh.
Reply #2 Top
I would say I've seen it on almost all hull designs...many of the hard points don't line up properly and some parts are at different angles. it bugged me in the beginning but i got over it since i don't look at them on mega zoom that much, as long as they blow s#*t up thats all that matters
Reply #3 Top
Most drengin hulls are also off - by a LOT - becomes notable when you use Kyro's mod and use whatever drengin hull as jewelry: The main hardpoint is to one side (and several hardpoints on other hulls are a bit conflictive as well)