The Computer Cheats!

(and how)

I was just about to put a hurting on the strongest of my last two opponents in a game. All of a sudden there's a prison riot and the prisoners escape in a ship and run riot in three very powerful ships. The ships are 350 offense/280 defense. It takes the best ships of my entire force I've built up to defeat them. My computer opponents take this oppurtunity to rebuild and retool their ships.

Later I send three Dreadnaughts to a planet to destroy its orbiting space fleet. WHICH IS A SINGLE UNARMED DEFENDER. I defeat it but it takes out one of my Dreads. How does an unarmed ship kill a Dreadnaught?

I'm playing on a medium map on normal I can't imagine the dirty tricks the comp gets up to on the higher difficulties. I think I'm going to reinstall Norton's to punish it.
4,470 views 8 replies
Reply #1 Top
Sounds like a bug. What version are you running?

FYI, the computer, far from cheating is actually still handicapped a bit at normal difficulty.
Reply #2 Top
I'm running GalCiv2 v1.3 beta 3. I still think dumping those overpowered bandits in my territory was cheap.

I've also noticed planets are becoming serious difficult to invade. It takes me about 7-8 troopships for me to take one of his planets compared to the one ship he uses. I am getting much worse odds when invading or defending.

I didn't see any planetary defense units so I'm assuming he built up his troops and I'm doing the same.
Reply #3 Top
I have noticed this also, for example i had 4 battle ships agains 7 defenders, they had 58 offense and 0 defense, i had over a thousand in offense and 280 in defense, i had far advanced weapon and defense technology and one of my ships should have been able to easly take out that entire fleet. But everytime i'd attack one of those fleets no matter how powerfull the enemy ship was i'd ALWAYS lose one ship. Now i know that they were evil and they were armed with the psyonic missle, perhaps that is the reason? if not i suppose i had the same bug as you with the 1.3 version.
Reply #4 Top
I wonder what those battles look like in the battle viewer.
Reply #5 Top
The prison riot is your own lookout for voting the galactic prison onto one of your own planets in the UP...

As for the destroyed ship, that sounds like a bug with the latest beta.
Reply #6 Top
But everytime i'd attack one of those fleets no matter how powerfull the enemy ship was i'd ALWAYS lose one ship. Now i know that they were evil and they were armed with the psyonic missle, perhaps that is the reason? if not i suppose i had the same bug as you with the 1.3 version.


Sounds like that's just bad luck on your part. No matter how much defense you have, you can always roll a 0, so any ship with as much attack as you have HP can take you out with a lucky shot.
Reply #7 Top
And there's always "luck" to consider. Playing on the latest beta as of today (along with several severe crashes requiring a reboot), just as I was finishing off the last computer opponant, he sneaks in and recaptures one of his recently "liberated" planets. Much to my disgust I decide to take it right back, but oooh no:

On this planet they just retook, they discover some of those recurser ships. The thing is, there was over a hundred of them! So they are on the planet for most of the game, I take it, they retake it then suddenly oh look lots of ships. Yeah right!
Reply #8 Top
On this planet they just retook, they discover some of those recurser ships. The thing is, there was over a hundred of them! So they are on the planet for most of the game, I take it, they retake it then suddenly oh look lots of ships. Yeah right!



I had this happen on a world I took from the Korx 1 turn after the Dregin declared war on me (I was already having trouble holding off the Korx) I get the message that 67 percursor corvettes had been found. The Dregin invasion fleets hit those corvettes like a bug on a windsheild, they lost everything and even though I lost everyone of those corvettes my main fleet units were untouched. I got a planet, cash and techs out of them for a peace treaty.

So just goes to show that ramdom events can help and hinder both the human and AI players.