my ideas for GalCiv3
from
GalCiv2 Forums
I copied my ideas from another topic, I found that they seemed to get lost in the shuffle so to speek. Anyway, here are my ideas for GalCiv3, feel free to post your constructive comments:
- New races: self explanitory
- Scenario Editor: like in age of empires, or rise of nations.
- Update the Races from GC2: I didn't like how some races had the same ship styles the only civilizations with their own styles were the dregins and the dread lords.
- Carrier module: I want to be able to carry tiny fighters in larger vehicles, that would be so cool! Plus, no more escorts slowing down your doomsday machines on the way to decemate the enemy!
- Better Race Costomization: this was my favourite part of the game, I'm serious.
- AI coustomization: if you want'em bone stupid, you can, if you want to fight the Q continume, whats stopping ya!
- Expanded ship costomization: MORE MORE MORE!
- Diplomacy: Threats, bribes you name it,
- Functional ships: like shuttles or farries,
- as said in another topic: cloaking devices
- Drone ships like in "starwars: planet of twilight (yes I read)"
- an organic ship set, like Species 8472 from Star Trek Voyager
- as requested in another topic, a saucer or classic sci-fi ship set
- the ability to design your ground units
- Gigantic ships, like the Voth city ship from Voyager, maybe with a limit to how many you build
- a "feedback pulse" defense that could reflect enemy fire
- New races: self explanitory
- Scenario Editor: like in age of empires, or rise of nations.
- Update the Races from GC2: I didn't like how some races had the same ship styles the only civilizations with their own styles were the dregins and the dread lords.
- Carrier module: I want to be able to carry tiny fighters in larger vehicles, that would be so cool! Plus, no more escorts slowing down your doomsday machines on the way to decemate the enemy!
- Better Race Costomization: this was my favourite part of the game, I'm serious.
- AI coustomization: if you want'em bone stupid, you can, if you want to fight the Q continume, whats stopping ya!
- Expanded ship costomization: MORE MORE MORE!
- Diplomacy: Threats, bribes you name it,
- Functional ships: like shuttles or farries,
- as said in another topic: cloaking devices
- Drone ships like in "starwars: planet of twilight (yes I read)"
- an organic ship set, like Species 8472 from Star Trek Voyager
- as requested in another topic, a saucer or classic sci-fi ship set
- the ability to design your ground units
- Gigantic ships, like the Voth city ship from Voyager, maybe with a limit to how many you build
- a "feedback pulse" defense that could reflect enemy fire