weird reason to start a war by AI. Is this a bug?

This is now my third time to write the same post... my earlier ones did not appear in the list!!!!! Also not in "my posts". I am getting tired of it. I am going to Bump the post until it appeared in the forum list! Now here it is again:

I encountered several weird decisions by AI starting a war with me. Here is an example:

In Huge galaxy Thalans are in the topright corner and my enemies in the bottomleft corner. I am in the middle. Relationship with Thalans is Friendly, while between Thalans and enemies is bad.

I am conquering the enemy planet one-by-one. Suddenly in one turn Thalans declared war on me because of my troops in his territorium. I was very surprised. I had only two troops left and these as a fleet was in the enemy territorium. I had no ship in the Thalans territorium. My troop fleet just outside the freshly conquered planet. There I found a Thalan non-functional influence starbase just a few steps away from the planet. That is the only Thalan thing present in the enemy territorium!!!

Why start a war with me, because of several troops close to an influence starbase (never upgraded) in an enemy territorium? Now Thalans is close to losing this war!

Is this a bug in GC2 programming? Did you encounter weird AI decisions too?
24,933 views 10 replies
Reply #3 Top
Yeah, the AI isn't too smart with these sorts of things sometimes...
Reply #4 Top
The AI thinks it's okay for them to build fleets of transport right outside your homeworld, and build numerous influence starbases so close they're orbital, but when you make one shitty fighter with a particle cannon ducktaped to the side thats not even outside it's hangar, they decide that you're preparing for a massive invasion on their worlds.
Reply #5 Top
It wasn't always as sensitive, but it was turned up in one of the updates because people would hide transports just outside of their perception range, then swoop in and take most of their empire in a single move. It still needs a bit of tweaking.
Reply #6 Top
That I can understand... but a shitty non-functional influence starbase far, far, far out of the reach of the Thalans? That is exaggerating!
Reply #8 Top
No, the AIs do not break alliances.

On another note, the AIs will go from friendly to declaring war in turn in al but the most extreme cases. Chances are your relationship was sagging and you didnt notice it. Try checking the reports on each civ, this can tell you what each AI likes/dislikes about. It a pretty useful tool for staying out of war and becoming Mr. Personality.

Another good way to stay out of war with another civ is to set up several trade routes with them, they will love the money so much they will be willing to tolerate whole fleets sailing past their planets.
Reply #9 Top
One question to the OP:

Why didnt you ally with them to begin with??

I always ally with ANY civilization that is friendly, so as to take them out of the equation, for now   

Monc34
Reply #10 Top
I didn't alliance with Thalans, because they continually go to war with other civilizations! Normally (in other games) they are peacefull... So, I didn't to be forced to go to war together with Thalasn only to appease Thalans. That's why I kept them at bay.