Building Ships... (help)

I've played two games now, on one of the relatively easy modes, and dominated (of course). I prefer playing an Economic/Influence/Research focused civilization and I used the Drath, tweaking the abilities a bit to maximize help for my playstyle. The first game was on a small galaxy and I used military force to win. The second game was on a medium galaxy and I managed an influence victory (despite that annoying council passing a law that I could only use TWO modules on my starbases). I really enjoyed the influence victory and I'm hoping that even as I progress in difficulty I can still utilize my starbase spamming plans.

But on to the real problem. What specifically must I research in order to make the first new wave of ships appear? It seems to take me forever to get anything better than a Defender, and once I do the attack numbers just don't seem that much better. Also, once I've researched armors and hulls and life supports, etc... do those automatically become part of future ship builds? Ship building is by far the weakest part of my game at this point and I need some solid advice/help. Anything you can tell me would be much appreciated.

And can someone tell me how to quickly (meaning early in the game) speed up my constructs?
13,210 views 5 replies
Reply #1 Top
Click the ship designer, design yr own ships...the pre-built in game ones r rubbish.
Reply #2 Top
Its always best to build your own ships. Just checkout what the AI is researching before you equip them with weapons and armor. Some of the pre-built ship packs in the library are pretty cool, just remember you have to outfit them with engines, weapons, defenses, and life support. The ships that are already in the game (ie the "core" ships) are pretty weak so I usually never use any of them ever.
Reply #4 Top
library of pre-built ship packs you speak of?


It's mods, just click on library to the upper left of this forum.
Reply #5 Top
As stated above, always build your own ships, I should know, thats all I use. It helps you make the most of your technology. In my opinion, it is best to research hulls, weapons, logistics, engines, and defenses, in that order. on lower levels, AI almost never use ships with high defense.