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Planetary Assaults

Planetary Assaults

Scorched Earth?

I have been playing the game now for a couple months, granted I have yet to bump the game up to a level that would be challenging for me because I am still trying to explore new and better ways to generate victories with each race that is currently playable.

I have assaulted literally hundreds of planets, and up to this point I have yet to lose. I have experimented with the various forms of planetary assaults.

Traditional Warfare
Mass Drivers
Core Detonation
Tidal Disrupters
Mini - Soldiers
Gas Warfare
Information Warfare

All of them seem to work the way they were intended. Which brings me to my question.

What if I lose a planetary assault?
Now, if I win using say... Mass Drivers, that it will cost me 200bc to implement, give me an advantage factor of between 100% and 200%, Drop the Planet quality by -10% to -50%, and destroy 50% to 100% of all planetary improvements.
What happens if I lose? Will all this damage still be caused? If no, Why not?

If I use information Warfare and steal their population, lose the planetary assault, the population I stole is still dead. Damage is done am I correct?

I am only asking this question because I have yet to lose a planetary assault and it seems to me to be a viable option for a tactic known as scorched earth at the higher levels of play. Destroy your enemies ability to make war.

Thanks in advance.
15,284 views 27 replies
Reply #26 Top
If people could destroy entire asteroids before they did any damage, how could troop transports possibly have a chance or landing troops?

For starters, they ARE doing damage--they're killing soldiers. Second, the defenders might be busy shooting at the asteroids, too busy to shoot the transports. Third, and most obvious, perhaps an interstellar warship is more durable than an arbitrarily propelled piece of junk rock.

Also, I build my transports to look like they would be useful in an invasion. They have shielding on the front, the module is positioned where it looks like it could be separated from the hull for use as a landing spike*, and the ship has a number of extra bitz which look like they would be useful for invasion tactics (a broadcast dish for info warfare, some large heavy bomb-looking object in a launch position for bombardment, etc.). So my transports would be expected to survive, though of course I don't know how yours look.


*You always, always, always lose transports used in the invasion (though it automatically holds your extra tranpsorts in reserve, so you don't need to break your fleets). So, logically, the transport itself must be used offensively, presumably to shield its cargo and serve as a big missile. So I build mine to look as though they do exactly that.
Reply #27 Top
For starters, they ARE doing damage--they're killing soldiers. Second, the defenders might be busy shooting at the asteroids, too busy to shoot the transports. Third, and most obvious, perhaps an interstellar warship is more durable than an arbitrarily propelled piece of junk rock.


I'm just saying that if there was magical future tech that could destroy asteroids there that they would be able to use the same tech against transport ships before they were able to land troops. Also, if they had such destructive weapons they would be able to use THOSE as an invasion tactic, because that would work way better than asteroids.
I think this is all moot because there is no evidence that anyone in the galciv2 setting has the ability to rapidly vaporize millions of tons of rock.