planets

please make posible to decomision/upgrade big project -e.q. make no sense to have research bost project on planets with none of research facilities
autoupgrade of discovery spheres? to neutrality learning centre
make techs who allow conver low quality planets to higher (3-7 up to 8-max10).
7,044 views 9 replies
Reply #1 Top
and anothers - make posible to bomb planets from orbit (to kill enemy soldiers/instalations).
and whole new tech tree - star fighters and poslibility to make (star) carrier (CV).
Reply #2 Top
1)the planet quality upgrade techs are suffiencint you dont need 20 class 20 planets.
2)There galatic monuments... you shouldnt be building them on planets that dont need them. If a computor did, then destroy the rest of the imporements.
3) agree with discovery sphere -> nuetrality
4) death spheres will not be added since no new content is being made for gal civ and is going into dark avatar
5) carriers... this has been brouten up so many times most people dont want it. When ever it comes up to a vote it gets shot down
6) most these idea throw current game mechanics out the window.
Reply #3 Top
I'm getting bored with these kinds of posts. I think I got great value for the $40 I paid. I certainly don't expect the developers to jump through hoops. But, they've been doing a lot of work that's great. It's easy to say, "I want, I want." It's another thing to code it. Suggesting changes to game mechanics is not reasonable and would require huge amounts of coding. It ain't gonna happen. Don't clog up the forum with that kind of nonsense. The game plays the way the game plays, accept it or don't play it.

Reply #5 Top
1. I dont wand 20 level class planets, only no more 3-5 level planets with cca 2,3 bil. ppls. And planets will be wortwile of colonizing/conquiring (colony, starport, trading post, 2x factory, orbital manager,mayby 1 or more strucures).
2.problem is with AI builded monuments, and yes, I have aleady destroyed all not-needed structures and SP only consumning valuable space. (all others titles are dedicated to - colony, 2(3)x factory, 1x farm, rest go for marale to be over 80%), and is very angering if you have level 6(7) planet and 2 titles wasted with useless SP.
5. why you have problem with carriers ? IRL they are most powerfull vessels, with good chance to be mighties in future too. Yes, it will be hard to add them, but I thing it will be usefull.
Reply #6 Top
Removing powerful structures: No. You could simply come across a better planet, and switch everything there. The current gameplay requires you to actually think about where you want to place something.

Spheres should upgrade to NLCs if you're using the latest version.

Terraforming (increase in PQ) won't happen. Terraforming (required research tech BEFORE colonisation) is something for DA.

Bombing planets from orbit will NEVER, EVER, EVER happen. This has been stated many times. However, DA might have the option to just blow the planet to smithereens. But no bombardment, so don't even bother asking.

Star fighters/carriers probably won't happen, since very few people want them, and they would change mechanics for something that isn't needed.
Reply #7 Top
Bombing planets from orbit will NEVER, EVER, EVER happen. This has been stated many times. However, DA might have the option to just blow the planet to smithereens. But no bombardment, so don't even bother asking.


Any post about anything that involves destruction of a planet, Marcathonas will be their to fight it.  
Reply #8 Top
You know, I don't do it intentionally. Put it like this

"Any post on the forums by someone who hasn't been here before will automatically, unknowingly, bring with them a dead horse. Poor Marcathonas must inform them that their horse is dead, so beating it shall do no good, since he was going to answer the other stuff anyway".

Reply #9 Top
Removing powerful structures: No. You could simply come across a better planet, and switch everything there. The current gameplay requires you to actually think about where you want to place something.


You dont understand, I have more same SP -one usefuly build by me, and 3 or 4 by same type build by AI and captured on planet on which I never build this SP. And to prevent cheating with building/decomisoining SP - simply game can remember if you build certain type of SP, and then cant allow you to build new. I mean if you decomision SP (by mistake/willingly) you have no chance to build another new of same type.