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GalCiv II: Beta 2(a) released

GalCiv II: Beta 2(a) released

Sorry about the delay

https://www.galciv2.com/Journals.aspx?AID=125858

Last Friday we were about to deliver the new beta of Galactic Civilizations II v1.3 when I got a call from home about a different delivery that came earlier than expected.

After a nearly 9 month beta cycle, Baby 3.0 (code-named "Ashley") was released on Saturday. 

But we have released beta 2 and today beta 2a (see link below to see what's new in this build).  A couple long-asked for tweaks have been made including diagnol scrolling and a new planetary lights system for the dark side of colonized planets that grows with population (it actually came out a lot neater than we expected so check it out).  The AI also got some new tweaks in terms of handling what it builds on planets so let us know if you notice a difference.

If you have Galactic Civilizations II already and want to try out a beta (Which WILL have bugs in it so don't download it if glitches really are a problem for you) you can get it via Stardock Central.

The final 1.3 should be out later this month or next month. There's no set date since we're just basically putting in new features, tweaks, etc. and putting them up as betas until we get closed to delivering the Dark Avatar expansion.

We hope you like what you see.

52,552 views 31 replies
Reply #26 Top
Mazel tov!
Reply #28 Top
under what tab or link can i get the beta 2 i cant see anything.. as beta 2 for galciv.. 2.. im lost...
Reply #29 Top
under what tab or link can i get the beta 2 i cant see anything.. as beta 2 for galciv.. 2.. im lost...


It is only available in SDC when you have the 'show pre-release versions' option enabled (it's not on the website). It'll then appear there just like any other update to GC2.

DO NOT DOWNLOAD IT IF YOU CANNOT HANDLE THE BUGS AND REORT THEM CALMLY! IT IS A BETA PATCH!
Reply #30 Top
Nice release.   

Hope you can add some more fixes. I found some issues in patch 1.2 and made a post in the Bug Report Forum.
-> https://forums.galciv2.com/?forumid=274&aid=127668WWW Link
Reply #31 Top
Something I don't see in the notes (haven't downloaded/onstalled):

When designing a ship, the part rotation has a problem. Of the three axes, some are relative to the ship, while others are relative to the part.

This means that if the part is rotated 90 degrees on the first axis, the other two axes become aligned with each other, one having rotated along with the part and the other remaining in place.