True, but in my game I didnt give them anything, they just got that way, in a game I'm playing now, I am utilizing my said strategy to build up OTHER minors since they seem not to be able to do anything.
Also another nice thing that I would like (maybe in the expansion or sequel) would be a dynamic system of figuring out who the major powers are. For instance in a majority of my games I never build a fleet untill midway through a tech tree. I never get into a war anyway and the rest of the galaxy is usually too busy with each other to worry about me. The civilization games have always had a thing that tells you who the top nations are, this would be a great part of Galciv, to have the ai determine who the top powers are and then make them be the ones who can take part in the U.P.. That way even a minor power has a chance to be a major power, or a major power can lose a war, be utterly defeated, then rise in power and become a major power again.
This would add very intresting dynamics as your playing, one minute the drengin are your biggest rivals, the next the Arcean have replaced them and now you need to worry about them. But perhaps the biggest thing would be the actual minor races, now they would be able to do something other then sit on one world with their thumbs up their.....whatever they have. Also, might be nice to have a specific building for EACH type of race (thinking BOTF here) as well as being able to "liberate" worlds i.e. a drengin planet that was colonized by drengin is close to revolt, you show up, invade the world, then get the choice of conquest or liberation. You choose liberation and bam alakazam, new minor race ready to take on everyone else.