Simple and Useful Interface Improvement

After researching Stellar Cartography, I always find myself fiddling with the minimap to determine the most efficient directions for exploration. Ie. Where are the largest concentrations of planets? There is no reason that the minimap info could not be present on the main map, and would save players a lot of fiddling. If a star and it's planets are still under fog of war, then just replace them with an appropriately sized/colored '?'. Or any suitable symbol. When the players ship gets close, voila, replace the '?' with the actual planet/star. It's not any kind of cheat, and just saves us time and hassle.

-Ubercat
3,403 views 3 replies
Reply #1 Top
I like this idea a lot!
Reply #2 Top
Right, that would be nice. in addition to that i'd like to see the names of the stars on the map when i have zoomed out far. I think that would help navigating on the larger maps.
Reply #3 Top
Sounds good... if you're going to show something on the mini-map, you might as well have it on the main map as well. Of course, you still won't be able to tell whether you're headed to a bunch of oddly colored balls of flame with dead rocks around them or a bounty of class 20+ planets, so exploration will still be important!

EDIT: Yeah, and the zoomed-out stars names would be useful as well; I'd love to be able to easily find that planet my espionage agents report has a manufacturing capital and a precursor mine, for instance. Easier navigation, like you said.