Things that are wrong

1.Races are all the same, robots Yor eat food, need entertainment etc.

2.No alien speech sound whatsoever(should be contionuous alien speech loop like in K.O.T.O.R.)

3.Too much symbolism, billions of people stacked in one ship?!? Tens of billions dead upon invasion?

4.Absolutely no correlation with researched invasion technologies and chosen invasion types with the view of the invasion.

5.Appaling view of space battles, ships just unrealistically glide in all directions, without any concern to the physics of motion and propulsion, rays go out of nowhere...and most of the views are useless anyway.

6.Non existant possibility of coordinated attack with allies, and missing options, poor AI, for example you give transport ships to allies with just one planet left to conquer and they just park it on their planet indefinetly.

7.You can't put ship in orbit of uninhabited planet to guard it against other colonizers...

and so on....



69,598 views 35 replies
Reply #1 Top


1: Well, that'll be changed in DA. Different races are able to colonise different planets. All living things need certain things, so even sentient robots need "food" and entertainment.

2: Go mod it. I'd rather see more features myself.

3: Compare the ship size to the planet, then come back. And duh, you need to commit genocide for a military victory. Of course billions would die!

4: In the end it all comes down to a bloody slog. The invasion types are to weaken the planet structure, but in the end it's still you versus them. Although I do hope this gets some tweaks eventually.

5: Look closer, the rays come out of the weapons. I know that for a fact, and have seen it multiple times. As for the gliding everywhere thing, that could be improved, but it's not a major issue.

6: Co-ordinated attacks would be good. But poor AI? yeah. right. Come back when you have a 4x game with better AI, then feel free to whine. I don't know WHAT the AI is doing when you give it a ship, but I don't think it's doing it properly. Still, "poor AI" is a load of crap.

7: Rants about things that blatantly aren't true. What?
Reply #2 Top
You have some perception problems, you only see rays/missiles/drivers from the guns when the enemy is positioned directly in front of the gun, when they are behind or anywhere else besides in front, you just see ray coming out of nowhere which is directly linked with absolutely no physics, it all looks crappy at the end.

And about your other remarks you are just making too much exuces, this is 2006, not 2002.
Reply #3 Top
You can hardly call those answers 'excuses'. Have a little imagination! You can hardly expect any game to be perfect. Does any of the stuff you've mentioned affect gameplay itself in a major way, except for the last two? Don't focus on how it may not look like real life, but on what it represents.
It is just a game after all, not virtual reality. If you don't think the weapons and invasions don't look good, then don't look so hard. Think about good things not bad things. It think that can help you enjoy any game more.
Reply #4 Top
you are the one who's complaining xtrak.

1. true, however the Yor are the only robotic race in this game (not counting the minor races) so they needed to balance it somehow. Plus they probably use the 'food' as a form of fuel, reproduce using cloning vats or something similar in concept and just use your imagination as far as the entertainment centers.

2. Like Marca said, go mod it if you want it.

3. its more like tens of millions not billions and yea they'd have to face the entire population potentially in order to get full control.

4. true, and I would like better ground invasion graphics, maybe in DA.

5. what Marca said

6. I agree on the coordinated attacks, but the AI is far from poor.

7. so what? that isn't how the game works....
Reply #5 Top
You have some perception problems,


Unless we are playing a different game, then you are the one with the problems. What did I say? FACT. I have seen it repeatedly, they fire from the weapons. I suggest you get glasses.

And about your other remarks you are just making too much exuces, this is 2006, not 2002.

Translation: damn, he answered everything. Oh look, better attack his argument as opposed to his individual statements.

I'm not making too many excuses. We're talking "things that are just plain wrong", then how about your post.
Reply #6 Top
Of course you have to annihilate the species on the conquered planets when invading. Can you imagine trying to wage guerrilla warfare with a large standing population. Think Israel has it bad? Wait until you try co-existing with the Drengin in the same towns. It'll make Baghdad look like Disneyland's It's-A-Small-World ride.
Reply #7 Top
If you don't like the game, xtrak, don't play it. And from your entirely negative post, it seems that you don't like it. End of story.
Reply #8 Top

1.Races are all the same, robots Yor eat food, need entertainment etc.

2.No alien speech sound whatsoever(should be contionuous alien speech loop like in K.O.T.O.R.)

3.Too much symbolism, billions of people stacked in one ship?!? Tens of billions dead upon invasion?

4.Absolutely no correlation with researched invasion technologies and chosen invasion types with the view of the invasion.

5.Appaling view of space battles, ships just unrealistically glide in all directions, without any concern to the physics of motion and propulsion, rays go out of nowhere...and most of the views are useless anyway.

6.Non existant possibility of coordinated attack with allies, and missing options, poor AI, for example you give transport ships to allies with just one planet left to conquer and they just park it on their planet indefinetly.

7.You can't put ship in orbit of uninhabited planet to guard it against other colonizers...

I tend to object to posts that make absolute statements like "this is wrong" when it's clearly opinion.

#1 is discussed in the Yor history document: http://pc.ign.com/articles/682/682382p1.html

It wasn't an oversight, it was discussed prior to release why the Yor have to farm.

#2 is hardly a "wrong".  That's personal preference. The other cvis in Civilization are hardly speaking Chinese or Russian or whatever either.

#3 Again, that's preference - cosmetic at that.

#4 That's a cosmetic complaint.

#5 This is incorrect. If you change views, you can see that the sihps have inertia, beams and such fire from their weapons, and "useless" views is purely a matter of opinion.

#6 Not going to bother with this as some of this is like the people who complain that the game doesn't support voice recognition. As for poor AI, perhaps you can point to a game whose AI we should model ours after. 

#7 Because we chose not to have that as a game mechanic.

Not all games can be all things to all people.  That was why I decided to program games in the first place, I had my own ideas for the games I wanted to play and taught myself how to program and wrote Galactic Civilizations (the original version back in the OS/2 days).

Reply #9 Top
#2 is hardly a "wrong". That's personal preference. The other cvis in Civilization are hardly speaking Chinese or Russian or whatever either.

This is not a minor detail, such audio would considerably attribute to the entire atmosphere of the game, and races would stand up more. The game looks amateurish! And why are you constantly comparing Civ4 with galciv2, THERE ARE NO ALIEN LANGUAGES IN CIV4, THAT'S THE WHOLE POINT BECAUSE YOU CAN'T UNDERSTAND IT SO YOU CAN HAVE AUDIO HERE JUST LIKE IN KOTOR!!!

#3 Again, that's preference - cosmetic at that.
HOW DO YOU PUT BILLIONS OF PEOPLE IN ONE SHIP?!!
and yes, it is billions-1000 troops=1 billion, I usually have ships with four.


#4 That's a cosmetic complaint.

You are repeating yourself!
That's just plain stupid, basic concept of game making is just cosmetic complaint?! I thought the era of symbolic gameplay was over a long time ago?

#5 This is incorrect. If you change views, you can see that the sihps have inertia, beams and such fire from their weapons, and "useless" views is purely a matter of opinion.

It is clear that only few views give adequate overview of the combat, but in those views unfortunately you also see more symbolic combat, unrealistic gliding, shooting etc.

#7 Because we chose not to have that as a game mechanic.

So again you equate basic game making as something optional?
Wouldn't it be far better and more logical to put ships in orbit of uninhabitated planets rather then race to colonize every crappy planet because it is less expensive to colonize it then it is to conquer it in the long run?



Reply #10 Top
THERE ARE NO ALIEN LANGUAGES IN CIV4, THAT'S THE WHOLE POINT BECAUSE YOU CAN'T UNDERSTAND IT SO YOU CAN HAVE AUDIO HERE JUST LIKE IN KOTOR!!!

What about speaking to the Terrans?
Reply #11 Top
Uhh xtrak if you don't like the game then leave. Go play a different game.
Reply #12 Top
#2 certainly IS a personal preference. I for one would not want to hear unintelligible gibberish when in the diplomatic screen--it rapidly will become tiresome. I'd rather hear the funky music. Besides, once you have the universal translator, everything would come out in your own language negating any benefit whatsoever of hearing alien gibberish. And that is MY preference.

I have a few other preferences regarding your unhelpful post, but since this is a family-oriented forum, I will not speak to them.
Reply #13 Top
xtrak... prolly some fat kid with nothing else better to do than flame people who cant hit him back... *sigh* must have been beaten up in highschool...

sorry brad, some people are just mad at the world and dont know what they're talking about...

watch watch his gonna try to reverse this argument on me and tell me that im the fat kid who got beaten up in highschool.... LOL so predictable

oh and btw, if you have been polite about your comments then you would not be flamed yourself.



and here are my comments on your comments:


1.Races are all the same, robots Yor eat food, need entertainment etc.

Read the background story first before complaining

2.No alien speech sound whatsoever(should be contionuous alien speech loop like in K.O.T.O.R.)
Universal translator hello?! why listen to gibberish when you can translate it. and what about when playing as another race and talking to the terran allaince? would be ok if play "xtrak is a fat kid who got beaten up in highschool" again and again?

3.Too much symbolism, billions of people stacked in one ship?!? Tens of billions dead upon invasion?

sure billions can fit in one ship, were in the galactic age where you can travel much faster than the speed of light! use your imagination

4.Absolutely no correlation with researched invasion technologies and chosen invasion types with the view of the invasion.

i kinda agree on this one, could be improved upon, but if you dont like it then go program it yourself! since complaining that something as complicated as galciv2 is amateurish then i guess you can program it better since you dont have anything better to do anyway

5.Appaling view of space battles, ships just unrealistically glide in all directions, without any concern to the physics of motion and propulsion, rays go out of nowhere...and most of the views are useless anyway.

and the rays DO come out of the weapons

6.Non existant possibility of coordinated attack with allies, and missing options, poor AI, for example you give transport ships to allies with just one planet left to conquer and they just park it on their planet indefinetly.

poor AI? maybe your intelligence is poor... try upping the diffculty to at least tough and come back. i play at painful myself and i know that the AI is far from being "poor"

7.You can't put ship in orbit of uninhabited planet to guard it against other colonizers...

DUH, by the time you have ships out there anyway then most planets would have been colonized. and since you can send a ship there why not colonize it instead?
Reply #14 Top
I don't even use the combat viewer. I have it disabled. I find the way combat displays in the normal view is fine for me. Sometimes, I'll attack something in strategic view which shows no combat at all.

I expect a certain amount of symbolism and I accept it. In the old BBS days, I used to play a turn based BBS game that was 100% symbolic (all text) and I enjoyed it. It has to be that way in a turn based game. There are other games (like FPS) that use no symbolism, but they're simply mindless which is fine when you're in that mood.

I don't like a lot of useless audio. It's fine with me there's no alien gibberish (or plain english for that matter). In fact, I'd like to get rid of more audio (like mouse clicks). I can disable audio totally, but then I don't get the explosions which I want.

None of your complaints seem totally legitimate to me. The game isn't perfect for me either, but certain things you have to accept. It's what the game designers decided on. In any case, I think 95% of the game is exceptionally good.

Sounds to me like you're complaining for the sake of complaining. If you were tyring to provide some kind of feedback, your post would be better worded "features I'd like to see". I think the developers do listen to what the users say and add features to the game when they get a lot of requests. However, I don't think they consider posts on such a negative note as yours. I wouldn't.
Reply #15 Top
there is something seriously wrong with you people, it's like you don't know how to use logic or common sense, for example-

"Universal translator hello?! why listen to gibberish when you can translate it. "

again you go with "listenning to gibberish", but you fail to see that you could hear gibberish and have gibberish translation, and then when you have translators you don't have gibberish translation despite the fact that you still hear gibberish WHICH WAS THE WHOLE POINT!!!

another exapmle-

"and what about when playing as another race and talking to the terran allaince? would be ok if play "xtrak is a fat kid who got beaten up in highschool" again and again?"

that's simple, as another race you hear terrans as gibberishly as they hear you, for christ sake!!!


And as for your other comments, you are acting like you never saw Homeworld or ST:Empire at War, APPALING!!!

check this out-
[link="http://garage.gaspowered.com/?q=node/4990"]http://garage.gaspowered.com/?q=node/4990">Link
Reply #16 Top
And another thing, you are mostly ignoring my posts, every time I have to remind you of specifics of your irrelevant comments because you haven't read anything or used logic interpreting it..
Reply #17 Top
your coomplaints are rather pathetic.

You seem to want a game that is just reallife.

Go outside, and enjoy. You only get 1 life so try not to die.

Alot of your prefereances arent that of the hole.
I prefer to have my winamp going then to hear some repeated alian garbage talk.

You also argue about game mechanics "parking ships on unhabited"
well then i guess we should also say hyper drive doesnt make sense, so that shouldnt be there.
And if you fire a blackhole gun a black hole should appear where you fought.
Game mechanics.

If you want a game thats super real, i say again, go outside.
If your so unhappy about this game why are you here?
You seem to have played this game alot to have gotten so many complaints.

And yes 1 billion people on a space ship is realistic.
You freeze them. The game already mentions that in other areas.

If your video settings are maxed or close to being maxed dont complain about where teh shots are coming from.

Reply #18 Top
8.You don' have the "feeling" of any race, like you had in Starcraft for example,or even Dune 2000,
THEY COULD HAVE AT LEAST ADDED RACE SPECIFIC CINEMATIC FOR CONQUEST VICTORY!

Again, I say amateurish!

Reply #19 Top
your coomplaints are rather pathetic.


my complaints would be pathetic only if any of these complaints were not basic stuff in games strecthing 5-7 years ago!
Reply #20 Top
And another thing, you are mostly ignoring my posts, every time I have to remind you of specifics of your irrelevant comments because you haven't read anything or used logic interpreting it..


And you seem to be ignoring the simple fact that calling people's comments irrelevant does not make them inclined to answer your questions, points and/or comments. Also, typing in capitals is seen as shouting, and is considered rude, as well as some of the things you say, eg:

there is something seriously wrong with you people, it's like you don't know how to use logic or common sense


Do you want people commenting on your suggestions, or do you want them to insult you back? If the latter, then I would suggest going somewhere else.


Also, you seem to ask for alot, but you seem to have little conception of how these things are done. If you really think that that game is feasible, then make it. Or failing that, mod another game to make it more like the one you are asking for.

For example, you say they could have at least added different conquest victories for each race. Well, maybe they could have. But then that time taken creating those cinematics would have taken away time from developing the game itself, which would mean that the gameplay would have been worse. I don't know about anyone else, but I would take gameplay over cinematics any day.

Lastly, a quote from Terry Pratchett:
Some people see something they don't understand, and say "I don't understand this, what's wrong with me?" and others say "I don't understand this, what's wrong with them?".
You are part of the latter. Instead of trying to understand, you seem to insult.

Try not to get yourself banned, and try listening to other peoples comments instead of dismissing them out of hand. A little politeness goes a long way.
Reply #21 Top
Posting on the developers discussion forum 101:

The title is the first thing people see - so lets make it good:

"Things that are wrong"

Hmm, maybe not:

"A few ideas that might make the game more fun"

See, I said "more fun" - implies it already is fun - they might like me now.

"1.Races are all the same, robots Yor eat food, need entertainment etc."

Becomes:

"1. The races seem much the same to me, a bit more variety might be nice, oh and can someone tell me why the Yor need food and entertainment?

Then you need to politely say - thanks - when someone DOES tell you why the Yor need food and entertainment and points out how different the races really are.

"2.No alien speech sound whatsoever(should be contionuous alien speech loop like in K.O.T.O.R.)"

Turns into:

"2. I would like an option to hear alien speech, in the background and on diplomacy/trade screens."

I think/hope you should get the idea from here on in ...

Basically, you are only one person with one persons views, no matter how sure you are of your opinion, it is still an opinion - and it never hurts to be polite.
Reply #22 Top
If the game is so outdated and pathetic as you think, then why do the reviewers (gamespot, etc) give GalCiv2 such high marks???

Hint: if everyone on this thread plus the game reviewers disagree with your premise that this game sucks, just perhaps consider that you may be wrong, and the mass of humanity is right.

Perhaps you should try your hand at designing, programming, and publishing a world-class game. Then we can become your critics.
Reply #23 Top
@WebReg

Well said.

Maybe SD should make you their diplomat  
Reply #24 Top
It is very rude and deceitful from you to quote me telling you are not using logic, and then not quoting two examples in which I back up this claim.

As to reviews on other sites, why delve in that?
There are a lot of games which most people consider very good and they consider poor.

Obviously making such connections is fruitless, the only thing that matters is me listing basic facts that should have been integrated/corrected/made before the release of the game.
Reply #25 Top
9. Constant crashing, no matter what patch you have.

Have I mentioned amateurish?

P.S.

When I remember other flaws I'll be sure to tell you.