Unproductive improvements

Occasionally when you build you build on a tile the improvement has no effect. This is noticeable when you build farms on farming bonus tiles.

Example :- You build a farm on a farming bonus tile but the food producton is unchanged. The tile can be used for other improvements and still work, but effectively it is a 'dead' tile for farming.

Not sure if anything can be done, it effects prolly less than 5% of the farming tiles.
10,929 views 4 replies
Reply #1 Top
I know of one repeatable (at least for me) occasion for this. If you flip a planet and buy something on a tile without exiting, it voids the affect of the purchased tile. If you exit the flipped planet, come back in, and then buy it, no problems.

Have you seen it in other circumstances?
Reply #2 Top
Yes, these have been on my colonised worlds, hadnt noticed that happening when a planet flipped. I normally only find it when I sort the colonies by pop and find a colony not growing, and investigate.

My last game I had at least 10 'dead' farming tiles on colonised worlds...seems more prevalent on bonus farm tiles.
Reply #3 Top
I just realised that this bug is the same bug as #2 in this thread:-

[link="https://forums.galciv2.com/?ForumID=274&AID=122496#950960"]https://forums.galciv2.com/?ForumID=274&AID=122496#950960">Link

Interestingly enough if you decommision ALL farming tiles on a colony where you have a 'dead' farming tile, the food production shows as negative, however the pop cap for the planet increases to 100b and pop still grows.
Reply #4 Top
It would appear that saving the game, exiting and reloading fixes the 'dead' farming tiles and the faulty pop cap.