Atarian Doom and Were are the pirates??

when playing as the altarians,i got a random event message that the planet of wisp 3 has some sort of evil presence on it and that i should evacuate soon..whats that about?anyone experienced that?...

oh and i have never ever come across pirates..i usually play on tough..how do i pick a fight with them??
19,324 views 13 replies
Reply #1 Top
never seen that one! sounds kinda scary.

you cant really pick a fight with the pirates, they just appear due to a random event, and pick a fight with you!
Reply #3 Top
I've heard of this on Galciv1. If you don't destroy the colony, the planet defects and a bunch on powerful ships and transports come in and wip out any planet they can get to.

Thats what happened in Galciv1 if you got that. It might be different in Galciv2 I never have been good in Galciv2 so I've never had the event personally.
Reply #4 Top
i've had that, happen, and that is definately what happens, i've tried to always fight it, but it will happen, so you either do what you dont want to and destroy it, or hope you can take whatever comes out of it.
Reply #5 Top
I got a event where the Dread Lords appereared once. Next turn the Arceans crushed them(got the defeat message that Arceans have invaded the last planet of the Dread Lords)

Was yours something like that?
Reply #6 Top
Pirates appear from the colony that the galctic prison was nominated on. That's why the faction with the biggest influence doesn't nominate themselve for it even though there's a transient production bonus. If you're the hapless faction with the galactic prison, after a set number of turns, you will get a message that prisoners have broken out.
Reply #7 Top
blow up the colony now and hope its not too late. espcially if your not already the ultimate power. In the first one when that happened I paid them off to leave me alone. thats a lot of money. as far as pirates i've only seen that when they break out of the galatic prison. THe reason you might not see it alot is because during the betas the pirates were invicible and destoryed everyone.
Reply #8 Top
What the hell? I've never heard of this. It only happens with the Altarians?
Reply #9 Top
Wow, I never have played as the ALt-terrans, NOW I think I will !!!!!!!!
Reply #10 Top
And yes, PIRATES ROCK your world. Once as Terrans I got stuck with the prison
AND when them pirates Xcaped, they wiped me out !!!!! It was early game and my
navy was very weak... good for me I had a SAVE game before the UP vote and I
was able to avoid this, heheheehe ... TOTAL CHEESE, I know ....
Reply #11 Top
That Altarian thing sounds interesting.


& no, those are convicts who escaped from prison with a bunch of ships, but sometimes you'll receive a message about how galactic commerce improves, pirates may raid ships and such. I've never seen it follow up on that. The prisons breakout I've seen though, but I had a pretty strong military since I was at war with the Terrans, so I moped up those dang fugitives. But doesn't it seem like certain events only target a specific race, for instance I always see teh Torians go in "jihad" form and start waging war against all the weaker nations; but I've never see any other race do that.
Reply #12 Top
I seriously doubt the event is limited to Altarians, since it's exactly the same as the old Draginol event in GC1. It can happen on any planet, with any race.
Reply #13 Top
My two cents on pirates, copied from another post...

I'm running 1.2, so this might not be applicable to everyone.

I just wrapped up a long term game that had lots of pirates. I noticed two significant differences. First off, the pirates spawned by the "prison escape" event were small fleets (4-6 ships) with moderate weaponry & defenses. Nothing that I couldn't handle. This is a far cry from 1.1 where a "prison break" fleet would spawn in my core system and began ripping everything apart with insane gun weaponry and defenses that let them laugh at my ships despite multiple military bases and resources boosting their stats.

Second, are the pirate fleets spawned by "captains turned to life of crime" event. In 1.1 I didn't see a single ship from this event. In 1.2 they make themselves known, quickly. By the end of the game last night there were 4 separate fleets from this event. The SMALLEST fleet utilized 180 logistics. The biggest was between 210-230. This is not a result of their stacking, this is how they spawned. Their fleet defensive and offensive ratings were so high that all that displayed on the fleet stat window was "..." Now, just what the hell are you supposed to do about this? I (after saving) went after one fleet whose lowest defense was missle defense and strongest attack was beam. I had maxed my tech tree and spent about 30 minutes figuring the best offensive and defensive fleet mix (no frills, just weapons and defenses) and took out one, repeat, one fighter for my trouble. Tried it four more times with similar results.

So what's the deal, Stardock? I understand the desire to make pirates a credible threat but making them so powerful they can (and did) run rampant smashing anything a player can build is going a bit far.