A tiny hull fighter has 6 hp, so a 1-beam attack with no defenses scores 1/(6+0)=0.1667 for targetting.
A small hull (10hp) stinger scores 2/(10+0)=0.200. The largest number gets targetted, which is why they attack your heavy stinger fighters before your light beam fighters.
You can use this to your advantage, if you have developed a good defensive system. Instead of spending all kinds of money and space and time adding it to every ship, build one or two ships in each fleet that are heavily defended, but still have the highest target number. That requires both a high defense and a good offense, so it can be a technologically superior vessel, flying with older, cheaply produced ships.
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