I'm just not getting it!
from
GalCiv2 Forums
I'm pretty new to the whole 4X gameplay style. The first game I played was the recent Civ 4. I really got into that game, but what killed it for me was the AI. I mostly play solo, and the AI was just not believable. So, when I learned of this game, and how much importance was placed on the AI I thought it sounded promising.
Well, I've had GalCiv 2 for a week now, and I'm kind of frustrated. I don't generally think of myself as a stupid person, and yeah, I've read the game manual...and also reviewed almost all the demo videos. The thing is, I just don't get this game! I'm not asking for some kind of "build order", I know every game is different. I wish there was some kind of sample game I could watch.
I have no idea how many factories I should have on a planet, I have no idea what to do with with small planets...how much value is placed on your people being happy? How high should my taxes be? Should my resources always be on 100%? Why are the tech descriptions so vague? Why is the first hour of the game so slow and boring, what am I doing wrong? How many buildings should I outright buy instead of build...how fast should I expand? One planet or rush for four???
I dunno, Civ 4 was so easy to pick up, it was intuitive. Galciv2 is the opposite, even after understanding how individual parts of the game work, I can't seem to grasp as a whole how the game operates. My usual game is to just build stuff, research stuff, colonize new planets and build more stuff, and then, after NOTHING has happened after an hour or more of playing, shut off the game bored to death! But...I want to understand the game, I sense the potential.
Well, I've had GalCiv 2 for a week now, and I'm kind of frustrated. I don't generally think of myself as a stupid person, and yeah, I've read the game manual...and also reviewed almost all the demo videos. The thing is, I just don't get this game! I'm not asking for some kind of "build order", I know every game is different. I wish there was some kind of sample game I could watch.
I have no idea how many factories I should have on a planet, I have no idea what to do with with small planets...how much value is placed on your people being happy? How high should my taxes be? Should my resources always be on 100%? Why are the tech descriptions so vague? Why is the first hour of the game so slow and boring, what am I doing wrong? How many buildings should I outright buy instead of build...how fast should I expand? One planet or rush for four???
I dunno, Civ 4 was so easy to pick up, it was intuitive. Galciv2 is the opposite, even after understanding how individual parts of the game work, I can't seem to grasp as a whole how the game operates. My usual game is to just build stuff, research stuff, colonize new planets and build more stuff, and then, after NOTHING has happened after an hour or more of playing, shut off the game bored to death! But...I want to understand the game, I sense the potential.
