Borders???

I just want to say the I love GalCiv I&II. Now, I would like to get something off my chest. How come there is no way to actually enforce borders?? In Civ 4, you actually borders, in GalCiv II you don't? I find it to be quite fustrating that another civ can come in and colonize a planet right in your backyard. Stardock are you fixing this?
6,058 views 9 replies
Reply #1 Top
The "borders" in GCII are better termed "areas of influence". They do not have the same meaning as sovereign borders which no one can pass without permission.

In the parsecs and parsecs of empty space out there, how would sovereign borders be enforced? Post a fleet every 3-4 parsecs?

Of course, if someone crosses your area of influence without your concurrence, you have every right to blow him/her out of the ether! But that may have other, undesirable consequences...particularly if they are much much more powerful than you and could stomp you like a bug.

In a space-based game, this seems a reasonable way to do business and does not need "fixing" IMHO.
Reply #2 Top
Yep. The "borders" on the map simply delimit who has the strongest cultural influence in an area. The only REAL borders are the atmospheres of your planets.
Reply #3 Top
But shouldent there be an option to allow other races access to your space, so when your relations start going bad with the Dregin as usual they will have to declare war before crossing your border.
Reply #4 Top
Space is huge and three dimensional. These "borders" cannot be controled/enforced like flat land; unless there was some advanced technology.
Reply #5 Top
But shouldent there be an option to allow other races access to your space, so when your relations start going bad with the Dregin as usual they will have to declare war before crossing your border.


How would you know if they crossed your borders, most of the time the fog of war blocks you from seeing even if a ship is in your territory at all. the only way that you could tell is if a planet you know about but can't see is captured by some race. The impossibility of even being able to define sovereign borders is one of expenential impossiblity. you wouldn't be able to actually say that your border ends here and there's starts there. space is huge so large that borders mean nothing. the infulence is really to only differentiating detail.
Reply #6 Top
I agree with Wade- enforced borders are not feasible in space, so I think they are fine the way it is.
Reply #7 Top
Maybe not militarily, but it should be possibly diplomatically. While it is unfeasible to guard the borders of your space empire (even in game-time, if you are playing on a large galaxy), it should be possible to tell other races to stay away or you'll obliberate them 
Reply #8 Top
it should be possible to tell other races to stay away or you'll obliberate them


is this a threat? as having the strogest military in the galaxy I will crush you like the bug you are.   

my sentiments with the drengin's here.
Reply #9 Top
I think that to please this reqeust we could have this: 2 types of border, one influence and one military.
The Military border is dependent upon how many ships you have and the total value of them. If you have no ships your military border won't expand far beyong the inhabited planets, but if you have 100 ships it will go right up to your influence border.
The thing is that if someone would enter that space it would usually mean they just entered the part they would seriously get their arse kicked in.