AI builds defenders with no weapons or defense
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GalCiv2 Forums
Version: 1.2
Mode: Campaign (only just got around to playing it)
Missions: 1 and 2
AI: Drengin
Level: Tough (Intelligent)
PC: irrelevent as is not a hardware/crash/performance problem
On both the first and second missions, the Drengin AI was building defenders with no weapons and no shields. Not just once, but turn after turn after turn. There were no military starbases in the area of effect either.
All I had to do to beat the two missions (and this is on Tough!) was surround the planets with Beam=1 fighters and each turn, blow up the useless AI defenders. Wait until Planetary Invasion, rinse and repeat.
Anyone else experience the same thing?
Anything that can be done about it?
It's not exactly making the campaign much fun.
Mode: Campaign (only just got around to playing it)
Missions: 1 and 2
AI: Drengin
Level: Tough (Intelligent)
PC: irrelevent as is not a hardware/crash/performance problem
On both the first and second missions, the Drengin AI was building defenders with no weapons and no shields. Not just once, but turn after turn after turn. There were no military starbases in the area of effect either.
All I had to do to beat the two missions (and this is on Tough!) was surround the planets with Beam=1 fighters and each turn, blow up the useless AI defenders. Wait until Planetary Invasion, rinse and repeat.
Anyone else experience the same thing?
Anything that can be done about it?
It's not exactly making the campaign much fun.
, I just built 2 or 3 ataking small ships with 1 atck BEAM, and just kept destroying all their defenders and military, and mining starbases. This is so stupid to me since they couldve built MUCH MORE ADVANCED ships than I could. They always had 1 or 2 more advanced beam weapon technology cuz I was just taking it easy and sitting back and geting bored