Enhancement request

Ship Upgrades

Hello, I've only been playing for about a week so I could just be overlooking where this is done. Whenever I want to upgrade a ship on the build screen, it gives me the same hull but all the hardpoints are empty. Does it already exist, or can this be added where it shows my current ship and I can just change out parts I want? So If I go to my Ship build screen, and choose my new troop transport (that took me 3 hours to build to make it look just like I want) and if I click on upgrade to change the engine to the latest one I researched, I get a blank ship. Same hull but that's about it. Since the button is called upgrade, can it keep the existing items so that I can change just one part and that way I can save it with a different name? Thanks,
4,741 views 8 replies
Reply #1 Top
update your version of galciv2 to at least v1.1, i had that same problem before and it seems to have disappeared since that update, so basically update. just to clarify, you are talking about having to redo everything when upgrading a ship, correct?
Reply #2 Top
There's an option somewhere that controls whether or not upgrading ships strips them of their original config.

just open up the options menu and hunt around
Reply #3 Top
To the developers:

Hi, I saw this game while watching X-Play on G4 channel and I was in awe of it because of the anticipation of waiting so long for a sequel worthy to master of orion 2...needless to say i can't give a hoot-n-hanny about version 3 it royally sucked!! However since playing this I've given another chance into the schemes and aspects of space games, finally they got it right to the most part there is only a couple things I would like to ask to see better created on the game as i will list them----

1. In the game menus especially when you highlight or click on a custom map in the begining of the game it needs to explain what it is or if you click on the chaos map, that it would give a definition to the right side menu in the begining etc.. because I am left to darkness of what that map even means or what it looks like.

2. The game needs a better technology map, as it works well but i can hardly make out what needs to go next( like understanding better of why I need to have a phasor 1, 2 and 3), I wish you had it built like civilization 4, or at least make it its own screen big enough to look through it from end to begining easier.

3. After the setup has begun when you name your homeworld it names it your "Star" also. Please let us change the name of the "star" also or make it so it only names the planet!

4. Please make some better technologies especially where you can have like a atmosphere processing unit or something to be able to land on any planet to colonize it that is a 0, this is the future almost anything should be possible!

5. When i do the planetary assault you should be able to keep blasting from space with your ships to pulverize the planet below, then when you want to attack there needs to be a understanding better of what your techniques of invasion mean, because you never see a tidal wave or your mass drivers smack the planet or maybe even a doom ray to completely destroy the planet!!?? Man that would be awesome. I understand the vs. thing but I would like to see you implemente the stuff i said above.

6. Please let the planets be able to create a flux door kind of like a star gate that i can travel to planets faster also because going from ion drive to hyper warp isnt always fast enough.

7. Please let the espianoge stuff be better explained because it doesnt always work to the extent that i propose you made it for..the ai never really cares that your investigating there empire and you never are able to tell your spies to destroy or steal technology if you know what i mean.

8. In the custom make-up for new character it always leaves on soldering +20 and logistics +6 and loyalty + 25 you can click them off but should they even be there to start with? Always wondered if this was a bug?

9. Please make it so in the future you should be able to build anything on a planet, I understand what your team was trying to limit the micro-managment of the game but i sucks when you can't build a planet defense on every planet or at least make it so you can build a starport everywhere that only makes sense to me...

10. Please make the scrolling speed a little bit faster instead of clicking the map and pulling i like to go screen to screen, and you do have it but it can be a bit slow at times....

PS I know this is a lot of info for your team but you guys rock as i think so far this game is suited for some killer stuff for the future packs and developments....

Thanks again!! - Viithtrump
Reply #4 Top
There's an option somewhere that controls whether or not upgrading ships strips them of their original config.

just open up the options menu and hunt around


Interface > Ship Designer > Remove all functional components when upgrading (or something to that effect)

Uncheck that.


GCII Fanboy
Reply #5 Top
6. Please let the planets be able to create a flux door kind of like a star gate that i can travel to planets faster also because going from ion drive to hyper warp isnt always fast enough.


Star gates are galciv history. They used to have them but they were slower than hyperdrive. Hyperdrive 5 times as fast. Stargates are obelete.
Reply #6 Top
2. The game needs a better technology map, as it works well but i can hardly make out what needs to go next( like understanding better of why I need to have a phasor 1, 2 and 3), I wish you had it built like civilization 4, or at least make it its own screen big enough to look through it from end to begining easier.


There is an option to show a half screen window about the tech at the bottom right of the research screen. Also, i'd say phazor 1, 2, and 3 is pretty obvious. 1 < 2 < 3...

using weapons optimized for ship to ship combat to attack a planet's surface is pretty impractical.
a dedicated planetary bombarment set of weapons would be nice though

your #9 comment is obtuse


4.
Reply #8 Top
Odin, you've made my life much easier!