My Autopilot is drunk!

OK. I'm playing 1.11, so maybe this has been fixed in the beta...But I have noticed a three different autopilot bugs and wanted to know if others are/have seen any of these.



I’ve been playing on large maps, suicidal, stars and planets abundant. I have only seen these issues in late game scenarios. I do not use the rally points, but simply right click the blue icons and send my ships to where I want them. I've found that, for me anyway, it seems to be faster than working through the governors/rally points.



1) Some of my ships "lose" their autopilot directions after I hit the end turn button. This forces me to cycle through all my ships to find the "lost" sheep scattered about the map that no longer have directions and are simply sitting in the middle of nowhere deep in my territory. This seems to have been happening almost every turn in the late game period for my last two games.



2) Some of my ships decide they like the directions the other ships on autopilot received...I tend to rally my ships to one location for troops, one for constructors, and a third for warships. I first noticed this when some of my ships that were supposed to go to my rally points for consolidation started following the autopilot directions for specific fleets that were being staged for attacks. I started watching closely after two troop transports decided to rally up with my fleet to attack a resource star base. After I started looking, I started seeing this regularly and with increasing frequency in my last game.



3) My favorite! The drunk autopilot! I watched my autopilot run a fleet and two individuals troop transports five squares past the destination, move one square to the side and then run five steps back to get to the location he was supposed to get to in the first place. Frankly, it wasn't critical, and was pretty darn funny! I wanted some of what they were drinking! Totally reminded me of the old Civ II world border bug for the old timers



I'm pretty sure I can reproduce 1. I can probably reproduce 2. Both have continued to happen after saving the games for the night and booting back up for a continued game another day. I suspect both only happen when you have a lot of ships in movement with individual autopilot directions.



As for 3, what are the chances of just happening to have the viewer over the action and be watching it that close? May never see that one again.



Thanks for the great game!

3,180 views 3 replies
Reply #1 Top
My Autopilot is Defective.

Unlike yours my Autopilot bug occurs only after loading a game. The Autopilot switch is engaged remotely for all ships/fleets on the map. I'm guessing Drengi hackers. Ships that have Autopilot destinations are redirected like yours in item 2. Stationary ships will similarly take on the orders of other ships.

Everytime I load a game I have to locate and re-redirect them to their original destination or disengage the Autopilot switching mechanism. That's the last time I buy discount ship parts from a Drengi merchant.
Reply #2 Top
All my Rally Point targets get lost when loading a game and the Auto-Focus thing that's going away in 1.2 tends to select new groups when I'm trying to set the destination for an old group (thus wasting the movement for the turn on the new group, and sending them off course), but those are the only problems I'm having with autopilot.
Reply #3 Top
I made a change in play...Right click the ships to launch them and then "T" them to a rally point.

I haven't seen any of the above bugs since making this change. My guess is the rally point autopilot is saved and/or takes up system resources a little bit differently than a manual autopilot. It is actually a little more efficient anyway.

So far, I haven't been hit by the autopilot bug you guys were seeing on loading a game since using rally points. (fingers crossed)