Pros and Cons with GalCiv2 incl. Updates.

Just for Starters...
Pros:
- AI evolving more with each Update
- Random ability for practically every starting option.
- ingame ship designer and jewelery
- It's just plain fun to crush another Civ.
- Blind Research option
- No Minor Race Option
- No Tech trading option
- User Mods ability
- Great support from the Devs Team(s) ( they actually listen/read what the users are talking about in the forums and are actively invovled.)
- Smooth update installs and rather good time factors between updates. ( again based on what users find for fixing and or suggest additions/alterations ).
- Ingame humor ( you have to admit some of the stuff the races say to you is Hilarious)
- Website link in Launcher
- Update link in Launcher
-Stardock Central link in Launcher
- No longer uses the C:\mydocuments ( or wherever that folder is) Games should be self contained folders not spread across your hard drive(s)

Cons:
- Some of the ways the AI makes decisions
- Races surrendering to another race ( stating they made the best offer without you being given the opportunity to place a bid)
- Unable to Break Minor Race Alliance in same fashion as Major Races.
- No Terror Stars..
- Minor memory problems for some players.
- No built in Ship import/export functions or at least stand alone converter for importing LWO/3DS objects or other mainstream modelling programs.
- Modding Guide completely ready for the Stardock Central Downloads yet.
- No Multiplayer ability ( it's gotta be a nightmare to work out ).
- Clickable controls overtop Clickable controls ( i.e. you've just watched an animation and you click the "Done" button and the underlying button has brought up the race treaties screen.
- Unable to Hijack an enemy or neutral ship.
- Unable to name a quick save.
16,410 views 20 replies
Reply #1 Top
I agree with everything you said except for the multiplayer. I never understood wanting a TBS game to be multiplayer. The gameplay is uniquely unsuited for multiplayer IMHO.
Reply #2 Top
I think any multi player game of Galciv2 would be a disaster. Kiddie you are playing in Nebraska or wherevere will reaslise 20 minutes into the game that you have an edge and dissconnect. Waste of friggin time.
Reply #3 Top
Some of the ways the AI makes decisions
- Races surrendering to another race ( stating they made the best offer without you being given the opportunity to place a bid)
- Unable to Break Minor Race Alliance in same fashion as Major Races.


True

- No Terror Stars..


Expansion, for you genocidal maniacs.

Minor memory problems for some players.
- No built in Ship import/export functions or at least stand alone converter for importing LWO/3DS objects or other mainstream modelling programs.


Irritating, yes.

I have now got bored of quoting. Well, the modding guide is available, and has been for a while, so what's the issue? I HATE multiplayer myself, and just can't see it working out. Hopefully it won't be made and they'll put something fun in. If I want a multiplayer experience, I play an MMO, or go play chess or risk with some friends.

Clickable controls thing is funny "Launch ship. NO NOT TALK TO THE BLOODY DRENGIN! %^I^%^*(*(^!!"
Naming a quick save might be useful. Oh, and ship capture= NOOOOOO!
Reply #4 Top
I never understood wanting a TBS game to be multiplayer. The gameplay is uniquely unsuited for multiplayer IMHO.

Wrong, its uniquely SUITED for multiplayer. Turn based strategy has the most devoted mutliplayer fanbase, by devoted i mean they will play a game for MONTHS.

The thing is its not suited for 14 year old kiddies wanting fast quick games. You have to get groups together and MANY MANY people do this. Having a "hotseat" game at a house is also incredibly popular, its one of the things that kept MOO2 popular for as long as it was. The game wouldn't of lived as long without its multiplayer options.

I think any multi player game of Galciv2 would be a disaster. Kiddie you are playing in Nebraska or wherevere will reaslise 20 minutes into the game that you have an edge and dissconnect.

Spell it: W-R-O-N-G!!!

You dont play multiplayer with those people!! HOW HARD IS THAT TO UNDERSTAND!? With turn based games you do multiplayer with your FRIENDS!!! Do you have friends? You get together at certain times, do turns until they dont want to play, save the game, and continue later, repeat.

You people are the most ill informed people on the planet, you obviously know literally nothing about online gaming, especially with turn based strategy. Unfortunately the people that know LITERALLY the least are always the ones listened to. Their is a whole market based on online turn based strategy games, and why PBEM (one type of online gameplay with this) was included in Master of Orion 3 AND Civilization.

Wow, i'm tired of these completely ill informed people who think they know it all commenting on multiplayer when they obviously never even participated or wanted to in the first place. So they think everyone else is the same and its never played. W-R-O-N-G! Learn more on the subject, of by your comments you obviously know nothing about it, before you comment on it, thx.

Being that this game is VERY simular to civilization multiplayer would be INCREDIBLY easy to work out as well compaired to other games.

What you said NEVER happens, due to the fact that you find your FRIENDS to play with. Not some random kiddies, obviously you know nothing about this otherwise you would know that.
Reply #5 Top
Blind Research option

where did you see this option ??????????


Reply #6 Top
- Unable to name a quick save.


That's kind of like complaining "Unable to name an auto save." The point of quick saving is that you can hit Ctrl-S and not have to pop a dialog or type a name. It's awesome, awesome feature.
Reply #7 Top
You know, Kanaric, there are much nicer ways of saying what you just said. No need to get so rude about it.
Reply #8 Top
Do you have friends?


I'm betting that you are the one that has more problems with friends based on the attitude shown here. Calm down and don't assume you know everything. People like different things and just because you like it does not mean others do. The polls have been pretty conclusive up to now, more people do not want multiplayer.
Reply #9 Top
Dont wast your time.


This game does fine as a SP TBS and unless there is BIG economic benefit or the difference between SP and limited MP capabilities, so friends can play; it will not change fast.


Patience seems to be the key and in our world it continues to dwindle.
Reply #10 Top
Spell it: W-R-O-N-G!!!

You dont play multiplayer with those people!! HOW HARD IS THAT TO UNDERSTAND!? With turn based games you do multiplayer with your FRIENDS!!! Do you have friends? You get together at certain times, do turns until they dont want to play, save the game, and continue later, repeat.

You people are the most ill informed people on the planet, you obviously know literally nothing about online gaming, especially with turn based strategy. Unfortunately the people that know LITERALLY the least are always the ones listened to. Their is a whole market based on online turn based strategy games, and why PBEM (one type of online gameplay with this) was included in Master of Orion 3 AND Civilization.

Wow, i'm tired of these completely ill informed people who think they know it all commenting on multiplayer when they obviously never even participated or wanted to in the first place. So they think everyone else is the same and its never played. W-R-O-N-G! Learn more on the subject, of by your comments you obviously know nothing about it, before you comment on it, thx.

Being that this game is VERY simular to civilization multiplayer would be INCREDIBLY easy to work out as well compaired to other games.

What you said NEVER happens, due to the fact that you find your FRIENDS to play with. Not some random kiddies, obviously you know nothing about this otherwise you would know that.


Someone need a warm glass of milk

Your points may be valid, but the presentation needs a wee bit more work.

Reply #11 Top
ref this link, where discussion is continued in a more pleasing tone

Link

Reply #12 Top
hehehe I meant blind exploration... Though come to think of it Blind research would be an interesting option. Your Research centers would pick at random different techs instead of rushing through the line. This would mean that the other races as well would be in the same situation. Each unresearched tech would have a number assigned to it. This number would change as the techs are discovered. The only thing that you would control is the funding going in. You still would have faster techs and slower techs due to the time involved and the amounts required. But you would never know which new surprise would be awaiting you until you've finished a Tech. I would love to see something like this implemented as an option.
Reply #13 Top
Ok Kanarics wording was a bit rude.
But for the rest I 100% agree.
It is just plain stupid to not want a multiplayer mode for this game. What are the reasons behind this ? Why do people not want a multiplayer mode ? Are there any disadvantages for the people that dont want it if they will add one ? No !
So if you dont want to play that in Multiplayer just dont do it. But there are poeple out there like me that want to play that game with friends over the network. I remember back in the days when we played Pax Imperia over the LAN . It was so much fun.

So please guys dont say this game is not made for multiplayer

cheers
Reply #14 Top
It is just plain stupid to not want a multiplayer mode for this game. What are the reasons behind this ? Why do people not want a multiplayer mode ?


It's not that the "non-multiplayer crowd" think that having a multiplayer mode will harm the game directly, it's that (as has been stated and restated by Stardock) the developers' time will be taken up by either developing that or other features. So those not wanting multiplayer are just hoping that the development time is spent on other things. The disadvantage to those players is that they get a feature that they're not interested in rather then several features that they might want.
Reply #15 Top
Races surrendering to another race ( stating they made the best offer without you being given the opportunity to place a bid)


there is no real bidding, they're just doing it to SPITE YOU.. DUH

No built in Ship import/export functions or at least stand alone converter for importing LWO/3DS objects or other mainstream modelling programs.


Not many games EVER have this... be lucky you can just drop in a .x plugin to max or LW and make models for the game.. it's not that hard, u just have to do a little research...

Modding Guide completely ready for the Stardock Central Downloads yet.


patiance! jeezus

No Multiplayer ability


who want's a multiplayer TBS game??? Not me

Clickable controls overtop Clickable controls ( i.e. you've just watched an animation and you click the "Done" button and the underlying button has brought up the race treaties screen.


Dunno what game yer playing, but that's never happened to me... use a bigger screen resolution.

Unable to name a quick save.


that's kinda like saying you're mad b/c the shortcut from A to B is shorter than the long route.... O.o
Reply #16 Top
Why do people not want a multiplayer mode ?


Because I care nothing for it and adding it will either be part of an expansion that I pay for to get other features and be stuck paying for multiplayer as well or will take time away from the developers that could be used to add features/bug fixes that I do want.
Reply #17 Top

Clickable controls overtop Clickable controls ( i.e. you've just watched an animation and you click the "Done" button and the underlying button has brought up the race treaties screen.


Dunno what game yer playing, but that's never happened to me... use a bigger screen resolution.

I've got a mouse that likes to double click on me. This happens quite often. I play at 1026 x 728 resolution.
Reply #18 Top
I've got a mouse that likes to double click on me. This happens quite often. I play at 1026 x 728 resolution.


get a new mouse
Reply #19 Top
I agree with the idea of multiplayer, whats frustrating is people not on board with the idea, who have no imagination, and are completely missing the point or dismissing it outright. It seems so easy and quick to point out on here for no good reasons, oh cost, thats brilliant, when it already costs hundreds or thousands if not millions of dollars to develop software anyway, whaver the cost, it can and should be done, if you can make a profit, that's all that matters really, the profit motive, and if people interests are servered then excellent.

If your not on board quit complaining when ppl get frustrated when you whine about the multiplayer wanters, they don't want to suck the development life out of your single player exprience, hell you got yours, we want ours too. We can both be happy.

Nobody whines that there is no single player. Ba humbug.
Reply #20 Top
PErsonally I've tried to see GalCivII in the same light as Starcraft.

Between good players blizzards battlenet games can go on for hours....and there's no planetmanagement, only slight resource micromanagement.

In this game you have to manage not only your tech tree but your military and social production. Games could take days if not weeks between half a dozen players....

While I agree multiplayer might be interesting I look at the complexity of the game and realize for this one it's just not feasible. Cost aside, work aside, the gameplay simply does not lend itself to online play vs anyone else. It's doible...but better be ready to give up your Evercrack addiction to complete ONE game of this online...