Pros and Cons with GalCiv2 incl. Updates.
from
GalCiv2 Forums
Just for Starters...
Pros:
- AI evolving more with each Update
- Random ability for practically every starting option.
- ingame ship designer and jewelery
- It's just plain fun to crush another Civ.
- Blind Research option
- No Minor Race Option
- No Tech trading option
- User Mods ability
- Great support from the Devs Team(s) ( they actually listen/read what the users are talking about in the forums and are actively invovled.)
- Smooth update installs and rather good time factors between updates. ( again based on what users find for fixing and or suggest additions/alterations ).
- Ingame humor ( you have to admit some of the stuff the races say to you is Hilarious)
- Website link in Launcher
- Update link in Launcher
-Stardock Central link in Launcher
- No longer uses the C:\mydocuments ( or wherever that folder is) Games should be self contained folders not spread across your hard drive(s)
Cons:
- Some of the ways the AI makes decisions
- Races surrendering to another race ( stating they made the best offer without you being given the opportunity to place a bid)
- Unable to Break Minor Race Alliance in same fashion as Major Races.
- No Terror Stars..
- Minor memory problems for some players.
- No built in Ship import/export functions or at least stand alone converter for importing LWO/3DS objects or other mainstream modelling programs.
- Modding Guide completely ready for the Stardock Central Downloads yet.
- No Multiplayer ability ( it's gotta be a nightmare to work out ).
- Clickable controls overtop Clickable controls ( i.e. you've just watched an animation and you click the "Done" button and the underlying button has brought up the race treaties screen.
- Unable to Hijack an enemy or neutral ship.
- Unable to name a quick save.
Pros:
- AI evolving more with each Update
- Random ability for practically every starting option.
- ingame ship designer and jewelery
- It's just plain fun to crush another Civ.
- Blind Research option
- No Minor Race Option
- No Tech trading option
- User Mods ability
- Great support from the Devs Team(s) ( they actually listen/read what the users are talking about in the forums and are actively invovled.)
- Smooth update installs and rather good time factors between updates. ( again based on what users find for fixing and or suggest additions/alterations ).
- Ingame humor ( you have to admit some of the stuff the races say to you is Hilarious)
- Website link in Launcher
- Update link in Launcher
-Stardock Central link in Launcher
- No longer uses the C:\mydocuments ( or wherever that folder is) Games should be self contained folders not spread across your hard drive(s)
Cons:
- Some of the ways the AI makes decisions
- Races surrendering to another race ( stating they made the best offer without you being given the opportunity to place a bid)
- Unable to Break Minor Race Alliance in same fashion as Major Races.
- No Terror Stars..
- Minor memory problems for some players.
- No built in Ship import/export functions or at least stand alone converter for importing LWO/3DS objects or other mainstream modelling programs.
- Modding Guide completely ready for the Stardock Central Downloads yet.
- No Multiplayer ability ( it's gotta be a nightmare to work out ).
- Clickable controls overtop Clickable controls ( i.e. you've just watched an animation and you click the "Done" button and the underlying button has brought up the race treaties screen.
- Unable to Hijack an enemy or neutral ship.
- Unable to name a quick save.
"Launch ship. NO NOT TALK TO THE BLOODY DRENGIN! %^I^%^*(*(^!!"