1% military production = enough? ("social fund transfer"-syndrome)
Is there a reason to have more than 1% on military production?
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Now, when non-spent social production is diverted into military production, is there ever a reason to have more than 1% in military production on the spending sliders? The 1% is to make use of transfered production. If you have military on 0% then the transfered will not build ships but will get refunded.
The way that I see it, setting mil. prod. to anything but 1% will waste production capacity on all planets without a starport. Capacity they could have used to build factories, upgrade tiles and stuff. Whenever you want to build a ship on a planet with a starport, just remove the social build queue and voila! Ship on the way, without compromising production throughout your whole empire.
Can anyone think of a scenario where this is not the way to go?
Solution to this is separate sliders for each planet (instead of focusbuttons). This will remove micromanagement since you will no longer have to remove and create queues on planets, and you can specialize planets more the way you want them. Also, if you need a ship fast somewhere you don't have to compromise research in other areas. It just gives you so many more options on how to manage your empire along with smoothing manegement so you can concentrate on strategy rather than optimization.
The way that I see it, setting mil. prod. to anything but 1% will waste production capacity on all planets without a starport. Capacity they could have used to build factories, upgrade tiles and stuff. Whenever you want to build a ship on a planet with a starport, just remove the social build queue and voila! Ship on the way, without compromising production throughout your whole empire.
Can anyone think of a scenario where this is not the way to go?
Solution to this is separate sliders for each planet (instead of focusbuttons). This will remove micromanagement since you will no longer have to remove and create queues on planets, and you can specialize planets more the way you want them. Also, if you need a ship fast somewhere you don't have to compromise research in other areas. It just gives you so many more options on how to manage your empire along with smoothing manegement so you can concentrate on strategy rather than optimization.
