Draginol Draginol

Sometimes evil wins..

Sometimes evil wins..

tagline for the expansion

One of the nice things about being an indie title that isn't incredibly mainstream is that you can do things that wouldn't necessarily appeal to the casual player.

For instance, the expansion pack for GalCiv II has gotten its features, story, plot, etc. mapped out now.  We'll talk about that more soon.

But it will contain a campaign and it will be dark. Very dark.  Two of the major civilizations in GalCiv II will be wiped out. Eliminated. You'll still be able to play them in GalCiv II but come GalCiv III, they won't exist. Eradicated.  Individuals of the two races may still exist and show up in GalCiv III but as playable races, their histories will come to an end.

Two new civilizations will be introduced in the expansion pack which will have the native ability to make use of planets that the others can't use without research (the expansion will introduce the concept of special planet types that can't be colonized until you've researched the appropriate environment technology). A third civilization will be added too which  will act as the main villain (well, of course the Drengin are villains too but, well you'll see).

And if you think the blood thirsty Drengin are bad with their desire to enslave all the galaxy as "slavelings", there are worse things than the Drengin and we're not talking about the Dread Lords.

118,544 views 98 replies
Reply #76 Top
it seems the Arceans are not especially memorable, despite supposedly being a neutral warrior race. Where's their story?


The Drengin tried to invade them once. The Terrans sprang to their defense (probably why the Drengin hate them so much). That's just the short version of course. I don't have the link to the backstory article.
Reply #77 Top
I hate those "Custom Race" guys that got introduced in 1.2 beta... I'd vote for killing them off
Reply #78 Top
For game balance I'd take the Yor and Drath as these are way more powerful (and therefore played) than any of the others.

Personally the Thalans and either the Korx or the Arceans would get my vote. Neutral is never as exciting as Good and Evil. (Off topic: how about truely introducing D&D style alignments making Chaotic hate Lawful and vice versa... just for interest).
Reply #79 Top
Considering how successful some of the races are and are not, I have to say my money's on the Altarians being wiped out, as they are just so blitheringly stupid about what they do. 'Hey, the Drengin have a military 10 times bigger and 10 times stronger than us, let's attack them'. I mean, I can understand them wanting to stop evil, but that's going a bit far.

As for the other one, I think either the Drath or the Yor, as the rest are either pretty smart, pretty powerful, or both, but these two have never really been known for being that major or wielding much influence (the Drath didn't even show up in the campaign, why's that?).
Reply #80 Top
Well, my opinion is that bad races can be improved, but uninteresting races are a dead end. I know Brad cares about the back story, as the idea for the game evolved from a story he was writing. I suspect he will kill off the ones that are boring and he can't find good material for (such as the Korx) or ones that have been resolved and are no longer needed (like the Altarians).
Reply #81 Top
One thing is sure.
It won't be Thalans.
Currently they are mistery race with no background.

I even think someone from Stardock said they story will be expanded in Galciv3.

Also, I doubt it will be any of signature races like Humans or Drenign.

Don't think it would be Iconians, they are already tragic race for so long time. Killing them off just when they finally got "awaken" would be... stupid... story wise.

Yor are just too cool to get out.

As for the rest, everything is possible:
Darth, Altarians, Korx, Torians, Aceans
I favor Korx the least.
Reply #83 Top
You will, at least in GC2. Plus, you'll be able to use the other new races too. They just won't be in GC3 as a major race (maybe we'll bump into a little colony somewhere as a minor race )
Reply #84 Top
I wonder if u will still be able to use the races that get kicked in custom games

Yes.
Reply #85 Top
I'd like to see two of these three candidates get wiped out:

Iconians
Drath
Thalan

Where can find the story for the campaign? I've only played a few of the missions, but it doesn't interest me that much. Is there a site that has the story available?
Reply #86 Top
I picked the Yor, since we all know what happens when you form an alliance with the main bad guy. But the Arceans seem like nothing more than a proud and mighty empire there for the Drengin to conquer, so now I think they're actually more likely to get the ax. On the other hand, we know what happens to the guy we thought was the bad guy when the real bad guy shows up, so maybe it's the Drengin whose days are numbered. Plus they were the clear winners in the last campaign, so poetic law requires them to be crushed this time.

I wouldn't mind seeing the Korx get stomped, but I don't think they're important enough. Might as well have it be the Bradians as the Korx. Nobody cares.
Reply #87 Top
Future Guy, I don't know of anybody who's condensed the story into an easy-to-read format, but every file in the campaigns directory is readable in Notepad, and the scenerio files contain all the text of the story.
Reply #88 Top
I never owned GalCiv 1 and Altarian Prophecy, so I don't really know how important the events contained therein are to guessing who gets the axe, but personally, my strongest opinion (as there are arguments for others) is that the Altarians and the Yor are going to get wiped out. At least one of those two. The title of this thread may be, " Sometimes evil wins.. " but that doesn't necessarily mean a complete victory. As it is, both the Altarians and the Yor occupy planets that don't really belong to them, and I think at least one of these scores is going to be settled. Perhaps the Dark Yor will become a full race in the expansion, as they might not rely on organic food like their original cousins, and thus would ne good candidates for inhabiting extreme worlds, while still retaining some of the Yor coolness (if they aquire a less goofy looking leader, than it).
Reply #89 Top
get rid of the drengin they call the terrans monkeys but have they taken a look at them selves? the have monkey written all over their face! the yor shouldnt be wiped out because their just to awsome to destroy, not to metion i feel the yor are more evil (did i say that right?) then the drengin. the torians should go freaken crazy and enilate the drengin!
Reply #90 Top
If you ask me, I want the Dregin dead!
They are either too powerful to the point I can't stop them, or so weak I could have them for breakfest, and still want 2 pancakes!
Reply #91 Top
Up near the top, there was talk about some races having Innate ablitys beyond stat boosts. My question is, how do custom races fit into this? For example, my custom, The Umbrael Sentience, is a mecanical race similar, (but philishopicly opposed to) the Yor Collective. I should be able to give them similar attributes as to Yor. Will I be able to?

I hope so...
Reply #92 Top
why not turn them into a minor race?
Reply #93 Top
Or, even better..... The Dread Lords aren't actually dead.... We just thought the humans killed them all.... Whmaa haa haa haa.

I reckon the Arceans and the Thallans should be gotten rid of. The Arceans because they look silly and the Thallans, because I doubt anyone has played them (and I will now probably be proven wrong)
Reply #94 Top
and the Thallans, because I doubt anyone has played them (and I will now probably be proven wrong)

Yes!
Reply #95 Top
How about having it turn out that the humans actually were the Arnor and Dreadlords, and the embarrisment causes them to stay in their pocket universe.
Reply #96 Top
Yes, as in you actually played them, or yes, as in you agree with me?
Reply #98 Top
Unless I am mistaken, the Arnor and the Dread Lords are not the same, are they? Aren't the DL from one of the 5 pre-life people at the beginning of the story who came from another dimension and went mad because he were able to feel time passing, unlike the other 4?

If I had to choose to "ax" someone, it would be the Korx, I just don't like them, and I don't feel they have that much interest, storywise...
I think the Arceans might get the ax as their historic background is in the past, with them being the ones that "discovered" Humanity... I like them, so I hope they don't get the ax.
Iconians, I have never really understood. They are supposed to be good, but consider themselves to be the decendants of the Dread Lords...?
I hope the Alterians, the Drath and the Torians are not on the choping bloc, I like them alot. Usually good allies, although the Alterians are a bit too warlike for my taste...
Also, what happend to the Arnor? The DLs ended up in the pocket universe, then what about the rest?

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