GalCiv2 citizens are heavy eaters!

Has anyone noticed this yet?

1,000,000 citizens need 1 megaton food per week.
1 megaton = 1,000,000 tons.

That means 1 citizen eats 1 ton food per week, or 1000 kilograms.

That's 143 kilograms per day. Bon appetit...
11,526 views 26 replies
Reply #2 Top
No, its a mathmatical fact in the GC2 universe. It was noticed shortly after release. I forgot the exact equations, but yea, gc2 citizens consume more food in one day that, by today's standards, would essentially solve world hunger as we know it.
Reply #3 Top
it's a billion people eat one megaton like cebuguy said, which means that 1 citizen eats 1 Kilo of food a week. they actually are very light grazers.

FYI all food in the future will be in pill form which includes appitite suppressors and nutriants, get ready.
Reply #4 Top
it's a billion people eat one megaton like cebuguy said


Well, I was referring to the handbook:
Quote, page 31: "Each megaton (mt) can feed one million people"

But you're also right, in the game it's billion people.

Either way, they have very weird eating habits...
Reply #5 Top
Yeah, I stopped looking at the manual because they have changed and updated so much since then, I'm not even sure if the installation steps are the same. Not that I'd ever read those... which is probably why I don't know if they still work.

Anyway, funny topic, I never thought to actually calculate it out myself, but that's what the community is for.
I guess they eat very compact, highly nutritious meals in 2225, or maybe it is just a kilo of pills they pop.
There are somethings about the future I don't look forward to... I like unheathy foods! Maybe it wouldn't matter there was a virtual reality center on every block though...
Reply #6 Top
Are you sure that the ratio of food/civilians is 1 megaton/a million? If so, that is a HILARIOUS observation.
Reply #7 Top
Are you sure that the ratio of food/civilians is 1 megaton/a million? If so, that is a HILARIOUS observation.


Well, I said it already: That's what's written in the manual.

In the game it would be 1 megaton per billion citizens, which is just as unrealistic, albeit in the different direction...
Reply #8 Top
143kilos per person, thats nothing. Being part of a space faring Civ is hunrgry work you know!
Reply #9 Top
1,000,000 citizens do not equal 1,000,000 mouths to feed.

Remember citizens in GalCIv2 are the economic taxpayers, not the underground economy, or dependent children or infirmed, retired etc

THey are only the ones paying taxes, thats why they can grow so much in a year (said the robot)
Reply #10 Top
As what I see in this game, the logic apply to the food/need is

10mt/week can feed 10b people ==>
10 x 1,000,000 tons can feed 10 x 1,000,000,000 citizens ==>
1 ton can feed 1000 citizens ==>
1000kg can feed 1000 citizens ==>
1kg can feed 1 citizens == >
0.143kg can feed 1 citizen per day.

This is much less surprise while I see a colony ship or transporter can hold up to 0.5b ==> 500,000,000 population.
Will there be a famine within the ship? Or is this a total misunderstanding because the ship is actually a fridge?

Reply #11 Top
This is much less surprise while I see a colony ship or transporter can hold up to 0.5b ==> 500,000,000 population.

I also think it's quite implausable that I could build and design a transport to carry 3-5 billion people easily and leave it out in space for months or perhaps even years in peace time, I just figure they are in some sort of stasis or something. Mainly because I shudder to think of all the... organic waste being spewed from the ship regularly if they were up and about. They probably wouldn't be very happy to be drafted and stuck on a transport in any state just because I wanted a troop reserve and the planet they were from had reached tax payer capacity... but hey, I provide them with virtual reality centers, ultra spices, harmony crystals, etc, etc. Basically they must be so doped up that they couldn't care less about what I do to them. Besides, they know I'm going to rule the galaxy one way or another so they might as well be on the winning side rather than defect and get gunned down when I come to conquer their planet.
Reply #12 Top
Another way of looking at it would be that "food" in the game isnt just food as such but includes clothes cars and just about everything else we "consume"
Reply #13 Top
Besides, they know I'm going to rule the galaxy one way or another so they might as well be on the winning side rather than defect and get gunned down when I come to conquer their planet.

Of course you can do that just because this is a game. You can do whatever you want even restart or delete it. But hey, if you have actually a horde of fellows, I think you perhaps meet a bit trouble to do that. It's really hard to call up everyone to obey an order. Unless you are commanding a group of aliens that follow you without a doubt, I don't think it is a easy task to go just like in a game. Well, humanity, profit, betrayal, dignity... these are far too complex to represent in a game.
Oh oh, we are indeed off topic now. Just leave this a consideration of someone else or we should first play The Sims and GTA first.
Reply #14 Top
This is much less surprise while I see a colony ship or transporter can hold up to 0.5b ==> 500,000,000 population.


Hmm, maybe they have a machine to reduce the size of the guys on a molecular level, and when they arrive at their new home they are blown up again...
Reply #15 Top
when they arrive at their new home they are blown up again

Waaoo, we need to review some sci-fis first.
Reply #16 Top
they all eat replicated food...
Reply #17 Top
Odd that two troop transports can have the same capacity as planet Earth currently ~6bn. They must be really big spaceships.
Reply #18 Top
gmjapan
143kilos per person, thats nothing. Being part of a space faring Civ is hunrgry work you know!


Pity you cant open a McDonnalds franchise and clean up. It would be the fastest growing franchise in the galaxy.

With 8 quarter pounders per kilo, means 1143 burgers per person per day.Thats one hell of a lot of BullSh1t.


Odd that two troop transports can have the same capacity as planet Earth currently ~6bn. They must be really big spaceships.


With realy big toilets.
MD.
Reply #19 Top
But hey, if you have actually a horde of fellows, I think you perhaps meet a bit trouble to do that. It's really hard to call up everyone to obey an order. Unless you are commanding a group of aliens that follow you without a doubt, I don't think it is a easy task to go just like in a game.

Naaah, If I have the extreme logistical magnificence to be able to put 5 ships in a fleet, I can definately shuffle 5 billion people on and off several planets in a single week as long as I have hyperdive engines. Give them what, maybe 30 minutes to get over to the single spaceport on the planet, load them all and get them to store their luggage (guns) in the overhead compartments and get settled in another 10-12 mins and be on my way within an hour. Sorry, no time to say goodbye to your work, friends, family, or even your pet torian.

Well, humanity, profit, betrayal, dignity... these are far too complex to represent in a game.

Game?
...
/blank stare
Reply #20 Top
Odd that two troop transports can have the same capacity as planet Earth currently ~6bn. They must be really big spaceships.


They must have put billions into researching how to stack people in the most effecient manner possible.
Reply #21 Top
Give them what, maybe 30 minutes to get over to the single spaceport on the planet, load them all and get them to store their luggage (guns) in the overhead compartments and get settled in another 10-12 mins and be on my way within an hour.

May be this is very common someplace else.


Game?
...
/blank stare

You have to take a look on HunterXHunter before you make the conclusion.
Reply #25 Top
This is much less surprise while I see a colony ship or transporter can hold up to 0.5b ==> 500,000,000 population.
Will there be a famine within the ship? Or is this a total misunderstanding because the ship is actually a fridge?


No, it's a total misunderstanding because transport modules are filled in groups of one thousand (1,000). The default transports hold up to 500,000 people, which is only half a million--not terribly many people when the intention is to control an entire planet, actually.