Frogboy Frogboy

CGW reviews Galactic Civilizations II

CGW reviews Galactic Civilizations II

Editor's Choice!

The June 2006 edition of Computer Gaming World has arrived and in it is the review of Galactic Civilizations II.

If you don't get Computer Gaming World, it's definitely worth it to pick it up on the newstand. This issue has a big article on Spore which is a game that everyone (ourselves included) are very intersted in. It also have the Oblivion review in it. 

The GalCiv II and Oblivion reviews help demo CGW's new review format.  4 pages of review gives the reviewer a lot of space to talk about the game in a great deal of detail. 

For instance, the CGW review talks about Christopher Nahr's Galactopedia and gives a link for it.  It talks about the Starforce incident, it goes into some of the features he likes and ones he misses but also discusses the reasoning that went into what features to include or not include.

The reviewer (Bruce Geryk) also talks about Master of Orion and other games in the genre and how the features in those games helped add to the genre (or detract depending on the game).  He also hammers home that he wishes the game had multiplayer.   Maybe next time. ;) !FROGCARE!

20,458 views 31 replies
Reply #26 Top
A cgw review is now onlline.


Is this the one from the current mag?

Link

Reply #28 Top



I've already tossed my suggestions about an espionage / security model, but what I'd really like to do is a strategy guide (like the good old days). I don't know if Stardock has licensed that out to a publisher yet, nor if that publisher has selected an author, but they can keep me in mind....

Right now, I'm teaching game design at the college level full time. It's a very intense gig, but I'm loving it.

Alan Emrich
Reply #29 Top
Nope. The magizine one is much longer and better written.


I hope it is different, did you check the date on that thing: 3/16/06?

That ain't new to me!

Reply #30 Top
I've already tossed my suggestions about an espionage / security model, but what I'd really like to do is a strategy guide (like the good old days). I don't know if Stardock has licensed that out to a publisher yet, nor if that publisher has selected an author, but they can keep me in mind....

Right now, I'm teaching game design at the college level full time. It's a very intense gig, but I'm loving it.

Alan Emrich


I am glad you are doing well.

I would love to see your name attached to a new computer game endeavor.

I hope the last one didn't sour you on the whole idea.
Reply #31 Top
It sounds like you got your conclusion wrong from the initial post. There is a big difference between wanting multi player and paying $20 for multi-player.

I would love to have a multiplayer update at some point. If it was implemented well and allowed a quicker game with multiple people then I would be willing to pay for it.

The single player game is good. I just picked it up a day or two ago and I like it.